Hyperlaser: Difference between revisions

updated faction section, cleaned up source code a lil bit. removed (%) from "Speed Increase" since it'll probably be listed with the number anyway
m (added in render)
(updated faction section, cleaned up source code a lil bit. removed (%) from "Speed Increase" since it'll probably be listed with the number anyway)
Line 4:
| imagecaption = "Unknown"
| class = Ranged
| faction = UnknownBlackrock
| health = Unknown
| shield = Unknown
Line 16:
 
==Abilities==
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">TBA</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td colspan="2"; style="text-align: center">'''Type'''<br>Passive</td> </tr>
<tr> <tdth colspan="23"> TBA.</td> </trth>
</tr>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> </tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td colspan="2"; style="text-align: center">'''Type'''<br>Passive</td> </tr>
</tr>
<tr>
<tr> <td colspan="2"> TBA.</td> </tr>
</tr>
<tr>
<td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td>
</tr>
</table>
''Details:''
Line 25 ⟶ 35:
*
 
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">X</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td style="text-align: center">'''Type'''<br>Weapon</td>
<tr> <tdth colspan="23">TBA.</td> X</trth>
<td style="text-align: center">'''Aim Type'''<br>Hitscan
</td> </tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr> <td colspan="3">'''Damage:''' 30<br>'''Fire Rate:''' TBA<br>'''Casting Time:''' X<br>'''Ammo:''' 3<br>'''Reload Time:''' X<br>'''Wireframed Duration:''' X<</td> </tr>
<td style="text-align: center">'''Type'''<br>Weapon</td>
<td style="text-align: center">'''Aim Type'''<br>Hitscan</td>
</tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
</tr>
<tr>
<tr> <td colspan="3">'''Damage:''' 30<br>'''Fire Rate:''' TBA<br>'''Casting Time:''' X<br>'''Ammo:''' 3<br>'''Reload Time:''' X<br>'''Wireframed Duration:''' X<</td> </tr>
</tr>
</table>
''Details:''
Line 36 ⟶ 55:
* The player is immobile for the cast-time's duration.
 
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">X</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<tr> <tdth colspan="23">TBA.</td> X</trth>
<td style="text-align: center">'''Aim Type'''<br>X
</td> </tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> </tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
</tr>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> </tr>
</tr>
</table>
''Details:''
Line 47 ⟶ 74:
*
 
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">X</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<th colspan="3">X</th>
<td style="text-align: center">'''Aim Type'''<br>Projectile
</td> </tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr> <td colspan="3">'''Damage:''' 25<br>'''Radius:''' X<br>'''Wireframed Duration:''' X<br>'''Casting Time:''' X<br>'''Speed Increase(%):''' X<br>'''Cooldown:''' X</td> </tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<td style="text-align: center">'''Aim Type'''<br>Projectile</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<tr> <td colspan="3">'''Damage:''' 25<br>'''Radius:''' X<br>'''Wireframed Duration:''' X<br>'''Casting Time:''' X<br>'''Speed Increase(%):''' X%<br>'''Cooldown:''' X</td> </tr>
</tr>
</table>
''Details:''
Line 58 ⟶ 94:
*
 
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">X</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<th colspan="3">X</th>
<td style="text-align: center">'''Aim Type'''<br>X
</td> </tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> </tr>
<td style="text-align: center">'''Type'''<br>Ability</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> </tr>
</tr>
</table>
''Details:''
Line 69 ⟶ 114:
*
 
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> <tr> <th colspan="3">X</th> </tr> <tr> <td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr>
<td style="text-align: center">'''Type'''<br>Ultimate Ability</td>
<th colspan="3">X</th>
<td style="text-align: center">'''Aim Type'''<br>Hitscan
</td> </tr>
<tr>
<tr> <td colspan="2">TBA.</td> </tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<tr> <td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Ultimate Cost:''' X</td> </tr>
<td style="text-align: center">'''Type'''<br>Ultimate Ability</td>
<td style="text-align: center">'''Aim Type'''<br>Hitscan</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<tr> <td colspan="3">'''Damage:''' X999<br>'''X:''' X<br>'''X:''' X<br>'''Ultimate Cost:''' X</td> </tr>
</tr>
</table>
''Details:''