Katana: Difference between revisions
→Ability usage
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*** A good example is [[Slingshot]], who dashes away too quickly before you can slow him enough. However, using it after his dash is a good way to secure a kill.
** If you're off the point / in an area where you have no teammates or enemies lingering about, you can use {{Abilitylink|KatanaQ}} to grapple a [[Boombox]] using {{Abilitylink|BoomboxPhinisher}} to deny the opposing team the AoE damage and support.
** Thread Tow can also be used to move enemies into their own Phinishers and take self-damage ([[Rocket|Rocket's]] {{Abilitylink|RocketPhinisher}} and [[Sword|Sword's]] {{Abilitylink|SwordPhinisher}} are two Phinishers that damage the user) or into allied Phinishers with an AoE effect such as [[Subspace|Subspace's]] {{Abilitylink|SubspacePhinisher}}. Thread Tow can also be used to move enemies
*** After moving an enemy into their own Phinisher, you can use {{Abilitylink|KatanaE}} to soak up the damage from the attack and throw it back at them or at a group of enemies.
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** Be careful not to use it too far in the open, you become a target.
** Soul Splicer can hit enemies through walls. Use cover to surprise your enemies or to use your Phinisher without taking too much damage during the animation.
===Counterplay against {{PAGENAME}}===
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