Patch Notes/10 March 2024: Difference between revisions

Content deleted Content added
m Q buff was gun form not scythe
mNo edit summary
Line 20:
*{{Abilitylink|BanHammerE}}
**Spin speed decreased from 0.25s to 0.2s.
***As a result, the maximum number of spins isincreased nowfrom 20,16 previouslyto 1620.
**Final hit now gives 15 shield per enemy.
 
Line 26:
*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}}
**'''BUG FIX:''' Should be more consistent with its hitbox through shields{{Abilitylink|BoomboxE}} and walls.
*{{Abilitylink|ScytheQGun}}
**Projectile speed increased from 20 to 25.
Line 37:
**Perch now goes on a 2s cooldown after touching the ground.
*{{Abilitylink|ShurikenPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields{{Abilitylink|BoomboxE}} and walls.
 
'''[[Vine Staff]]:'''
*{{Abilitylink|VinestaffPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields{{Abilitylink|BoomboxE}} and walls.
**Shooting soundSFX should now overlap properly rather than resetcut the playing soundoff.
 
<noinclude>[[Category:Patch Notes]]