Patch Notes/12 August 2024
From PHIGHTING! Wiki
2 versions released at private servers at , and 3 versions released only in Phighting: the zone at , , and .
and . An additional version released only inGeneral additions and changes:
- Published experimental patches from 10 August to public servers.
- Added the private server commands
/redscore <number>
and/bluescore <number
, which are able to change each team's score.
- Litigation
- Armored reduced from 50% to 30%.
- Sidestep
- Can no longer dash downwards.
Only in private servers:
- Annihilate
- 2 new versions of the Annihilate gamemode were published for testing:
- First to X points
- Points needed for a team to win is determined by: no. of players * 2. This requirement cannot update mid-match if players leave or join.
- Once a team reaches this point requirement, the match is ended immediately and a victory is given to them.
- If a team reaches the point requirement but the other team is only a single point behind, Overtime is triggered for 10 seconds.
- Losing points
- Functions the same as the 'first to X points' version, but the leading team will now have a 20 second timer on their score. Once this timer runs out, their score is reduced by 1. Gaining points from kills will reset this timer. The score cap timer will take priority over this timer.
- These two modes can be toggled in private servers by using
/anver 2
and/anver 3
respectively./anver 1
can be used to set Annihilate to its default version.
- First to X points
- 2 new versions of the Annihilate gamemode were published for testing:
Only in Phighting: the zone:
- Annihilate
- Version changed to first team to 20 points.
- Order
- Shield gain lowered from 15 to 10 (outer) and 25 to 20 (inner).
- Judgement
- Hitbox size increased from 20x20x20 to 25x20x25.
- Soul Splicer
- Phinisher windup lowered from 2 seconds to 1.75 seconds.
- Can no longer heal enemies who are below the set average health.