Patch Notes/16 June 2024


Five versions released at 12:27 AM, 01:06 AM, 01:30 AM, 01:48 AM, and 11:45 PM EDT in private servers only.

General additions and changes:

  • Shield now requires 6 seconds without receiving damage rather than 8 to start regenerating.



  • Piercing Ray
    • BUG FIX: Should now properly pierce and damage enemies through shields.


  • Calamity Slice
    • Reverted previous force changes so that force now applies after being swung.
    • Calamity Slice now pushes Katana slightly forward during ability windup.
    • Adjusted how push force slows gradually over time.
    • Push force lowered from 18 to 12.
    • All push force created by Calamity Slice can now be redirected.
  • Soul Splicer


  • Reloading now reloads 1 ammo at a time rather than instantly reloading the maximum 8.
    • Ammo reload time reduced from 1 second to 0.3 second.
    • Reloading no longer puts Rocket Shot back onto cooldown.
    • After reloading, there is now a 0.25 second delay before being able to use Rocket Shot.
    • Pressing the reload key will automatically reload 1 ammo at a time until ammo is full or an ability is used.
  • Eager Rocketeer
    • Haste increased from 25% to 30%.
    • Eliminations now instantly reload 4 ammo rather than fully reloading.
  • Grand Cannonade
    • Now brings Rocket back to the maximum 8 ammo after use.


  • BUG FIX: Passive ram damage no longer registers when dead.
  • Tricks now no longer deal damage unless KICK 'EM!! is used after one before landing.
  • Trick hitbox has been changed to be client-sided.
  • Non-damaging tricks no longer produce particles upon landing.
  • KICK 'EM!!
    • Cooldown while on board reduced from 5 seconds to 3 seconds.
    • Damage while on board reduced from 15 to 8.
    • No longer boosts a trick if used immediately before one.
    • Added a particle and sound effect when used after a trick.
    • Now uses client-sided hitboxes.


  • Traverse the Horizon
    • BUG FIX: Now properly detects damage during ability wind-up, allowing it to be cancelled if Shuriken is damaged during casting.


  • Sidestep
    • Now waits for Slingshot to be grounded before starting its cooldown.