Patch Notes/20 February 2022
From PHIGHTING! Wiki
2 versions released at
, , , .General additions and changes:
- Increased the volume of damage indicator.
- Leaderboard now works properly.
- BUG FIX Fixed map voting.
- BUG FIX Fixed leaderboard duplication.
- Pulse Wave
- Range increased from 20 studs to 30 studs.
- Improved hit detection
- Bass Boost / Beat Drop
- Damage changed from unknown to 5 + 8 * airtime duration, max. 25.
- Range increased from 30 studs to 40 studs.
- Improved hit detection
- Protecting Overtone
- BUG FIX: Now works properly.
- Improved aiming.
- Raining Tacos
- Damage and healing changed from unknown to 8 + 15 * airtime, max. 40.
- Improved hit detection
- Scattershot
- Damage decreased from 10 per shot to 8 per shot.
- Heavy Hurler
- Increased cooldown from 6 seconds to 8 seconds.
- Slash
- First swing damage reduced from 7 to 6.
- Second swing damage reduced from 10 to 8.
- Blade Beam
- Damage per blade reduced from 10 * 3 to 8 * 3.
- Lunge
- Cooldown increased from 6 seconds to 8 seconds.
- Multi-Missiles
- Direct hit damage reduced from 6 to 5.
- Splash damage reduced from 4 to 3.
- Cooldown increased from 7 seconds to 8 seconds.
- Grand Cannonade
- Phinisher cost increased from 50 to 100.
- Rockets per person decreased from 2-4 to 1-3.