Patch Notes/20 February 2022

From PHIGHTING! Wiki

2 versions released at 01:37 AM, 02:34 AM, 03:39 AM, 03:39 AM EST.

General additions and changes:

  • Increased the volume of damage indicator.
  • Leaderboard now works properly.
  • BUG FIX Fixed map voting.
  • BUG FIX Fixed leaderboard duplication.

Boombox:

  • Pulse Wave
    • Range increased from 20 studs to 30 studs.
    • Improved hit detection
  • Bass Boost / Beat Drop
    • Damage changed from unknown to 5 + 8 * airtime duration, max. 25.
    • Range increased from 30 studs to 40 studs.
    • Improved hit detection
  • Protecting Overtone
    • BUG FIX: Now works properly.
    • Improved aiming.
  • Raining Tacos
    • Damage and healing changed from unknown to 8 + 15 * airtime, max. 40.
    • Improved hit detection

Slingshot:

  • Scattershot
    • Damage decreased from 10 per shot to 8 per shot.
  • Heavy Hurler
    • Increased cooldown from 6 seconds to 8 seconds.

Sword:

  • Slash
    • First swing damage reduced from 7 to 6.
    • Second swing damage reduced from 10 to 8.
  • Blade Beam
    • Damage per blade reduced from 10 * 3 to 8 * 3.
  • Lunge
    • Cooldown increased from 6 seconds to 8 seconds.

Rocket:

  • Multi-Missiles
    • Direct hit damage reduced from 6 to 5.
    • Splash damage reduced from 4 to 3.
    • Cooldown increased from 7 seconds to 8 seconds.
  • Grand Cannonade
    • Phinisher cost increased from 50 to 100.
    • Rockets per person decreased from 2-4 to 1-3.