Patch Notes/21 June 2023
From PHIGHTING! Wiki
5 versions released at 1:12am EST, 2:41am EST, 3:59am EST, 2:12pm EST and 2:42pm EST.
General additions and changes:
- Hitboxes should no longer be able to hit allies if a player leaves.
- Phinisher charge no longer increases during the preparation phase of a match.
- BADGE CHANGES:
- Sword badge, egg hunt 2022 badge, and thank you badge should now register properly.
- BUG FIIX: Phestival winner title should now be given out properly.
- Adjusted veteran's badge requirement.
- All badges should now have a description saying what their requirement is.
- BUG FIX: Phestival rank title should now display the proper rank.
- Noxious Void
- NEW EFFECT: Explosion is no longer triggered if Subspace is dead.
- Explosion Vulnerable lowered from 75 to 15.
- Now applies 1 Vulnerable per tick (0.1s) for at most 65 Vulnerable if in Noxious Void for the entire duration.
- Tripmine
- Stars of the Storm
- Slow penalty on charge decreased from 40% to 30%.
- Guillotine Blossom
- Throw damage increased from 10 to 15.
- Throw speed now constant rather than exponential.
- Players can now be affected by at max 25 regen when at max hp rather than not being affected at all.
- Regeneration tick increased from 0.15s to 0.25s (to match with poison tick).
- Death Brings Life
- Hits needed to spawn a sprout decreased from 15 to 10.
- A Thousand Petals
- Sfx is now louder.
- Slow penalty decreased from 20% to 10%.
- Beginning Anew
- Healing decreased from 10 to 5.
- Sprout level up healing decreased from 10 to 5.
- Sprout activation healing decreased from 10 to 5.
- Sprout Regeneration range decreased from 75 to 60.
- Sprouts no longer cause weird aiming issues.
- Sprouts can no longer be damaged by ally attacks which could add effects to allies.
- Sprouts now regen hp when they level up.
- Sprouts hp now increase when they level up from 25, 30, 35.
- Root of the Oak
- Sprouts will now properly distribute Regeneration when hit with branches.
- Lotus of the Den
- Sfx transparency increased.
- SLUGGISH!!
- Can no longer gain passive speed if walkspeed is 0.
- THE COOL, RAD, COFFIN!!
- Looming Misfortune
- Now applies 4% Slow per stack.
- Cannot be reapplied after using passive on an enemy until the last passive has worn off.
- Crystalize
- Healing decreased from 25 to 20.
- Fan the Hammer
- Slow debuff duration increased from 3s to 4s.
- Heal increased from 4 to 7.
- Crystal Shift
- Forcefield now applies after medkit teleports.
- Echo Execution
- Can now execute through at max 10 shield.
- Overdrive
- Cast time decreased from 2s to 1.5s