Patch Notes/21 June 2023


5 versions released at 1:12am EST, 2:41am EST, 3:59am EST, 2:12pm EST and 2:42pm EST.

General additions and changes:

  • Hitboxes should no longer be able to hit allies if a player leaves.
  • Phinisher charge no longer increases during the preparation phase of a match.
    • Sword badge, egg hunt 2022 badge, and thank you badge should now register properly.
    • BUG FIIX: Phestival winner title should now be given out properly.
    • Adjusted veteran's badge requirement.
    • All badges should now have a description saying what their requirement is.
    • BUG FIX: Phestival rank title should now display the proper rank.



  • Noxious Void
    • NEW EFFECT: Explosion is no longer triggered if Subspace is dead.
    • Explosion Vulnerable lowered from 75 to 15.
    • Now applies 1 Vulnerable per tick (0.1s) for at most 65 Vulnerable if in Noxious Void for the entire duration.
  • Tripmine
    • Mine detection range decreased from 21 to 20.
    • Mine explosion range decreased from 20 to 18.
    • Slow penalty decreased from 20% to 10%.
    • Slow and Bound penalty duration after shooting decreased from 1.5s to 1s.


Vine Staff:

  • Players can now be affected by at max 25 regen when at max hp rather than not being affected at all.
  • Regeneration tick increased from 0.15s to 0.25s (to match with poison tick).
  • Death Brings Life
    • Hits needed to spawn a sprout decreased from 15 to 10.
  • A Thousand Petals
    • Sfx is now louder.
    • Slow penalty decreased from 20% to 10%.
  • Beginning Anew
    • Healing decreased from 10 to 5.
    • Sprout level up healing decreased from 10 to 5.
    • Sprout activation healing decreased from 10 to 5.
    • Sprout Regeneration range decreased from 75 to 60.
    • Sprouts no longer cause weird aiming issues.
    • Sprouts can no longer be damaged by ally attacks which could add effects to allies.
    • Sprouts now regen hp when they level up.
    • Sprouts hp now increase when they level up from 25, 30, 35.
  • Root of the Oak
    • Sprouts will now properly distribute Regeneration when hit with branches.
  • Lotus of the Den
    • Sfx transparency increased.


  • Rocket Shot
    • Bound and Slow penalty decreased from 25% to 20%.
    • Explosion range increased from 15 to 18.
    • BUG FIX: Fixed explosion not dealing self-damage properly.
    • NEW EFFECT: Now uses client hitboxes.



  • Looming Misfortune
    • Now applies 4% Slow per stack.
    • Cannot be reapplied after using passive on an enemy until the last passive has worn off.