Patch Notes/21 June 2024

From PHIGHTING! Wiki

5 versions released at 06:58 PM, 08:43 PM, 09:13 PM, 09:52 PM, and 11:33 PM EDT in private servers only.

General additions and changes:

  • Freecam
    • Pressing 1-0 transitions between players more smoothly.
    • Pressing X while focused on a player smoothly exits player view.
    • Clicking while following a player smoothly adjusts the point of view.
    • Camera panning is slightly faster.
    • All smooth freecam movements can be toggled by pressing L.
    • BUG FIX: Fixed an issue with freecam where the Conquer zone would always default to the blue team's color.
    • BUG FIX: Fixed issues with freecam when a followed player dies.

Medkit:

  • Added new Curing Cartridge and Fan the Hammer SFX for each skin including default.
  • Added new Crystalize and Divine Resurrection SFX for 7MK0.
  • Changed icon when hovering over allies.
  • Crystalize
    • Travel time reduced from 0.82 seconds to 0.5 seconds.
    • Crystalize can now activate as long as 0.75 seconds have passed.
    • Healing received from passive will reach a cap of 20 after being on cooldown for 3 seconds.
      • At least 1 health point needs to be generated during the cooldown period before Crystalize can be activated again.
  • Curing Cartridge
    • Added new VFX.
    • Fire rate adjusted from 0.6 seconds to 0.75 seconds.
    • Increased damage and healing:
      • Increased damage from 5 to 8 (body shot) and 10 to 16 (headshot).
      • Increased healing from 6 to 8 (body shot) and 12 to 16 (headshot).
    • No longer locks onto allies.

Slingshot: