Patch Notes/27 August 2022
From PHIGHTING! Wiki
5 additional versions released at 12:15 AM, 2:22 AM, 3:13 AM, 9:26 PM and 11:10 PM EST.
General additions and changes:
- The magnification for zooming in (using SHIFT) has been increased.
- Multiplier Matches are introduced. During a Phestival, each match has a 10% chance to be a 13x match and a 1% chance to be a 66.6x match.
- The winning team had each member's Phestival team points multiplied by these respective numbers.
- Both the 13x and 66.6x matches have a unique intro screen.
- The Devil's Game badge was added to the game
- General additions and changes
- Shield increased from 75 to 100.
- REMOVED: Wireframe no longer gives damage immunity to players.
- Locked and Loaded
- NEW EFFECT: Headshots now slow enemies by 50% for 2 seconds.
- Hyper Ray
- Hitbox adjusted to be more accurate.
- End-lag reduced.
- Pierce Ray
- NEW EFFECTS: The first ray now stuns enemies for 1 second. The second ray now slows enemies by 50% for 2 seconds.
- Voltaic Burst
- NEW EFFECT: Now slows enemies by 50% for 2 seconds.
- Knockback force increased from 10 to 20.
- Walkspeed increase duration increased from 1.5 seconds to 2 seconds.
- Range increased from 30 studs to 40 studs (20 studs radius).
- Cooldown reduced from 12 seconds to 8 seconds.
- Voltaic Grenade
- REMOVED: No longer applies Wireframe to allies or enemies. Allies still have their walkspeed increased.
- Eviscerating Ray
- NEW EFFECT: Now utilizes a cooler camera shot.
- BUG FIX: No longer says the placeholder Phinisher dialogue.
- BUG FIX: The Vehicular Manslaughter badge is now properly given out if the unlock conditions are met.
- Blade Beam
- Thrust damage reduced from 10 to 8.
- Blade damage reduced from 16*3 to 12*3.
- BUG FIX: No longer does more damage than intended.