Patch Notes/27 November 2022
From PHIGHTING! Wiki
7 versions released at 1:50 AM, 2:20 AM, 3:05 PM, 3:45 PM, 7:02 PM, 8:29 PM and 9:11 PM EST.
General additions and changes:
- More anti exploit fixes.
- Pings now have a cooldown between uses.
- The % chance for a 13x multiplier match was reduced from 10% to 5%.
Gamemode changes:
- Annihilate
- Dying to stage hazards/killbricks while at full hitpoints no longer awards a point to the opposing team.
- Overdrive
- NEW EFFECT: Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
- BUG FIX: Biograft no longer gains shields when killing players while Overheat is not active.
- Explosion damage increased from 10-50 to 20-50.
- NEW EFFECT: Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
- Bass Boost / Beat Drop
- BUG FIX: Not reactivating Jump Smash Move no longer keeps the Bound status effect.
- Readded visual effects for Wireframe.
- BUG FIX: The Witchlaser skin no longer bugs out if the player walks against walls. Trampolines now work properly on Witchlaser.
- Grand Cannonade
- REWORKED:
- Now shoots 13 rockets in a star shape around the player's crosshair.
- Radius per rocket reduced from 30 to 20.
- BUG FIXES:
- The rockets from Rocket Barrage no longer targets map roofs.
- The rockets from Rocket Barrage no longer cause memory leaks.
- The Phinisher no longer creates bricks in the area.
- Reduced explosion effects.
- REWORKED:
- Quick Feet
- BUG FIXES:
- Slingshot can no longer triple jump by using the hover.
- The player can no longer get stuck when hovering.
- BUG FIXES:
- Leg Day
- Damage reduced from 60 to 50.
- Hitbox size increased from 10x10x500 to 15x15x500.
- Slash
- Damage reduced from 14 + 18 to 14 + 16.
- Blade Beam
- NEW EFFECT: Blade projectiles no longer pierce shields. The thrust still pierces shields.
- Lunge
- End lag reduced from 0.75 seconds to 0.5 seconds.
Bug fixes:
- Players no longer look in another direction when they are within close proximity to another player.
- Respawning no longer plays the lobby sounds twice.