Patch Notes/28 December 2022
From PHIGHTING! Wiki
Five versions released at 1:07 AM, 2:34 PM, 4:16 PM, 5:20 PM, and 9:51 PM EST.
General additions and changes:
- Jump decay adjustments.
Jump decay now caps at 50% bound.Jump decay increase reduced from 10% per jump to 5%.- Removed.
- Improved clarity of the vulnerable icon.
- If the player has least 3 kills, the game will display the player's killstreak in the killfeed.
- Improved teleport transition between PHIGHT! Lobby to match.
- Echo Execution
- Recast window reduced from 8 seconds to 5 seconds.
- Charging Blitz
- Changed metronome UI.
- Pulse Wave
- REMOVED: No longer applies 25% bound.
- Piercing Ray
- Hitbox changed from server-side to client-side.
- Range increased from 300 studs to 800 studs.
- Pricking Needles
- NEW EFFECT: Now gives 25% slow and bound while firing.
- Range reduced from 70 studs to 60 studs.
- Reload time increased from 1 second to 1.5 seconds.
- Crystal Shift
- Cooldown increased from 8 seconds to 10 seconds.
- BUG FIX: Healing no longer registers twice when damaging Phighters.
Bug fixes:
- Fixed a bug where Phighter models had collision.