Patch Notes/8 April 2023 Initial Release
From PHIGHTING! Wiki
This version released at
.General additions and changes
- Changes made during The Voice Line Update were reverted.
- Round intros have been updated to use a new font and visuals.
- Headshots now have a sound and crosshair indicator.
- Sword event changes:
- The chance of a Sword Round occurring was increased from 2% to 3.33%.
- Dom, Firebrand, and Valk were added as one of the potential characters appearing in a Sword event.
- Darkheart received adjustments to his Sword Round gimmick.
- The following tracks were added to the game:
- "DEVIL'S PANDEMONIUM" by Key After Key.
- "HOSTEL TAKEOVER" by xtriel.
- The following maps were added to the game:
Phighter balance changes
- Pulse Wave
- REMOVED: No longer has knockback force.
- Shielding Amplifier
- REMOVED: No longer has knockback force.
- Bass Boost / Beat Drop
- Pull force reduced from 20 to 15.
- Protecting Overtone
- Knockback force reduced from 20 to 15.
- Eviscerating Ray
- NEW EFFECT: Now has a
Wireframe kill effect.
- NEW EFFECT: Now has a
- Looming Misfortune
- REMOVED: Passive no longer inflicts 5%
Slow per stack.
- REMOVED: Passive no longer inflicts 5%
- Medkit received a model update for his default skin.
- Medkit has received new dialogue.
- Crystalize
- REWORK: Headshotting an enemy with Curing Cartridge heals the nearest ally with the lowest health for 25HP and Medkit for 10HP. Recharges every 3 seconds. If Medkit is the target, he heals for 15HP instead.
- REMOVED: Medkit's abilities no longer generates or interacts with crystals.
- Curing Cartridge
- REWORK: Medkit's primary is now a slow shooting revolver that can headshot.
- Damage and healing increased from 3 to 7. Headshotting a Phighter does 10 damage/healing.
- Range increased from 60 studs to 100 studs.
- Fire rate increased from 0.1 seconds to ... seconds.
- Ammo reduced from 20 to 6.
- Reload time reduced from 1.5 seconds to 1 second.
Slow while firing reduced from 25% to 10%.
- Curing Cartridge has aim assist on allies.
- REWORK: Medkit's primary is now a slow shooting revolver that can headshot.
- Fan the Hammer
- REWORK: Medkit fires all remaining ammo from Curing Cartridge. Each shot deals 4 damage and applies a 5%
Slow for 6 seconds.
- Has a range of 100 studs.
- Cooldown increased from 3 seconds to 5 seconds.
- REWORK: Medkit fires all remaining ammo from Curing Cartridge. Each shot deals 4 damage and applies a 5%
- Crystal Shift
- REWORK: After a cast-time, Medkit teleports to an ally, granting both Immunity for 1.5 seconds. The teleport creates an explosion, dealing ... damage. The explosion heals Medkit and his ally 15HP + 10HP for each enemy hit by the explosion.
- Rejuvenation Ring
- REWORK: Medkit throws a crystal that creates an area if it comes into contact with a Phighter or the environment. The area deals 15 damage to enemies, heals 20HP to allies and cleanses them of negative status effects.
- Cooldown increased from 10 seconds to 12 seconds.
- REWORK: Medkit throws a crystal that creates an area if it comes into contact with a Phighter or the environment. The area deals 15 damage to enemies, heals 20HP to allies and cleanses them of negative status effects.
- Divine Resurrection
- REWORK: After an animation, Medkit releases a crystal into the air, which drops after a delay. All nearby allies are healed for 50HP and granted Immunity for 2 seconds. This also revives dead allies nearby and grants them Immunity of the same duration. Medkit is healed 25HP + 25HP for each ally revived.
- Range decreased from global to ... studs.
- REWORK: After an animation, Medkit releases a crystal into the air, which drops after a delay. All nearby allies are healed for 50HP and granted Immunity for 2 seconds. This also revives dead allies nearby and grants them Immunity of the same duration. Medkit is healed 25HP + 25HP for each ally revived.
- Heavy Hurler
- Hitbox changed from server to client.
- Health reduced from 175 to 150.
- Blade Beam
- Damage reduced from 25 to 20.
Map changes
- Removed the pillars that could be used by all Phighters.
- The Ban Hammer statue was updated to use his current appearance.
- The Broker can be found in a cage outside of red-side spawn.
- Reworked.
- Removed.
Bug fixes
- The Biocarved NPC that distributes the "Biocarved" skin was readded to Crossroads.
- When taking damage, Innate shield no longer gets prioritized over Overshield.
- Softlock fixes.