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** Fire only a couple projectiles to conserve ammo.
** Can pierce multiple enemies for some small crowd control.
** Flat-hat's projectiles disappear after traveling for a certain distance
** Could be used for movement with its height and hover time, though not recommended to be its main use due to its long 12-second cooldown.
** The backwards push force while jumping can be negated by turning around before casting Flat-hat then immediately turning back.
* {{Abilitylink|ScytheE}}
** Use Chasing Flourish as a quick escape tool, to juke enemies, and for closing medium to short distances.
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