Slingshot: Difference between revisions

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Slingshot is the 4th Phighter in PHIGHTING!
 
'''Slingshot is a very straightforward class to play as in Phighting''', as the skills you would need would be basic predictability (the ability to predict where people would go) and decent aiming (landing your attacks with good accuracy). Slingshot can act as a kind of semi close-range sniper that stays in the backline of a Phight, and dishes out large amounts of damage that happen in longer intervals and perform well at picking off enemies at low health, although they work the best when there is a long narrow corridor, as in places like that, you are almost guaranteed to hit your shots even with only basic aiming skills (EX: side hallways in dodgeball, or the bridges in Banland). To explain why slingshot is a close-range sniper, although Slingshot acts like a sniper when using their secondary attacks but the reason they would be a "semi close-range" sniper would because of its LMB, which dishes around 15~10(?) damage per shot, but has less range than their abilities, which makes slingshot a "semi close-range sniper". Slingshot also has above average mobility, including a double jump and a dash making slingshot very versatile in a Phight.
 
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