User:Parch3rz/Overview: Difference between revisions

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==Overview==
Parcher is a ranged Phighter that specialises in both damage and mobilitysupport, sometimes even support with his other abilities, such as Frosty Bolt and Stunning Freeze andallow Commandshim to stun enemies for a certain amount of Bursttime, letting his allies deal damage to the enemies when they’re most vulnerable. Although Parcher is also pretty vulnerable with his low health and shield, he can still befight aback greatagainst supportslow to his alliesPhighters, givingdealing {{Status|Haste}}heavy andamount evenof damage buffswith Crossbow and Fireworks’ Slaughter. Parcher has limited options to save himself from dangerous situations, making him unable to escape from fast Phighters. His Phinisher, Commands of Burst not only can grant himself double damage, his {{Status|Stun}} time will also be extended, and apply great buffs to all his surrounding allies, capable of giving a match-winning advantage to his team.
 
== Abilities ==
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|Hitscan
|Hold to charge a bolt and release to fire.
|'''Damage:''' 1015-2025 (based on charge time)<br>'''Maximum charge time:''' 0.51 second<br>'''Minimum charge time:''' 0.34 secondssecond<br>'''Range:''' 1100 studs<br>'''Fire rate:''' 0.34 secondssecond<br>'''Ammo:''' 15
|[[File:|frameless|400px]]
}}
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{{Abilitytable
|Frosty Bolt
|Spiky Trouble
|[[File:Spiky Trouble.png|150x150px]]
|Secondary
|Hitscan/ProjectileStatus
|Fire a bolt that summons{{Status|Stun}} spikesthe whenenemy iton landshit.
|'''Damage:''' 25 (spikes) 30<br>'''Root duration:''' 1 second <br>'''Cast time:''' 1.52 second <br>'''Range:''' 700800 studs<br>'''{{Status|Stun}}:''' 3 second<br>'''Cooldown:''' 15 seconds
|[[File:|frameless|400px]]
}}
''Details:''
 
* [[Phinisher]] extends the {{Status|Stun}} time to 4 seconds.
* Enemies who hit the spikes will bounce up to the air, and dropping back down to the spikes, dealing around 50 damage in total.
* Spiky trouble can destroy [[Vine Staff]] sprouts.
 
 
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|Projectile
|Shoot multiple fireworks.
|'''Damage per projectile:''' 4540+15(splash)<br>'''Radius(splash):'''10 studs<br>'''Number of projectiles:''' 3<br>'''Casting time:''' 21.5 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 20 seconds<br>
|[[File:|frameless|400px]]
}}
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|Projectile/AoE/Status
|Fire a crystal that creates a temporary freezing area that applies {{Status|Stun}}.
|'''Range:''' 25 studs<br>'''Projectile Speed:''' 1.75<br>'''Damage:''' 15<br>'''{{Status|Stun}}:''' 4.5 seconds<br>'''Cooldown:''' 18 seconds
|[[File:|frameless|300px]]
}}
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* every enemy you freeze, the more {{Status|Haste}} you’ll get.
** one enemy frozen = +10% {{Status|Haste}}
* allies within the freezing range gets a +15% {{Status|Haste}} buff for 3 seconds.
* {{Status|Stun}} time will be extended to 5.5 seconds during [[Phinisher]].
 
 
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|Buff/Hitscan/Mobility/Debuff
|Grants yourself double damage, double speed, and buffs all allies.
|{{Status|Haste}} '''buff:''' +60%<br>'''Damage buff:''' +80%<br>'''Debuff:''' Firerateyour fire rate will be increased by 20%<br>'''Phinisher cost:''' 150
|[[File:|frameless|400px]]
}}
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