User:Wiejeijskzmakowjwiwjs: Difference between revisions

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{{Phightersubpage}}
{{Character
| name = Parcher
| image = Parcher 1859.jpeg
| imagecaption = "Aim for the Goal,finish those fools!”
| class = Ranged
| faction = [[Lost Temple]]
| health = 40
| shield = 85
}}
 
'''{{PAGENAME}}''' is a [[:Category:Ranged|ranged]] Phighter.
 
==Overview==
He shoots arrows
 
== Abilities ==
* Will add passive soon.
 
 
{{Abilitytable
|Crossbow
|[[File:placeholder.png|150x150px]]
|Primary
|Hitscan
|Hold to charge a bolt and release to fire.
|'''Damage:''' 10-20 (based on charge time)<br>'''Maximum charge time:''' 0.7 second<br>'''Minimum charge time:''' 0.3 seconds<br>'''Range:''' 1100 studs<br>'''Fire rate:''' 0.3 seconds<br>'''Ammo:''' 15
|[[File:Ezgif-3-72547082ef.gif|frameless|400px]]
}}
''Details:''
 
* Bolts can pierce through enemies.
 
 
{{Abilitytable
|Spiky Trouble
|[[File:placeholder.png|150x150px]]
|Secondary
|Hitscan/Projectile
|If arrow lands on floor, then it will spawn several spikes in front of the arrow, but if it lands on player, it only deals a total of 40 damage.
|'''Damage:''' 30 (spikes) <br>'''Root duration:''' 1 second <br>'''Cast time:''' 1.5 second <br>'''Range:''' 700 studs<br>'''Cooldown:''' 15 seconds
|[[File:Ezgif-5-fd06854930.gif|frameless|400px]]
}}
''Details:''
 
* Enemies who hit the spike will bounce up to the air, and dropping back down to the spikes, dealing around 60 damage in total.
* Spiky trouble can destroy Vine Staff’s plants.
 
 
{{Abilitytable
|Fireworks’ Slaughter
|[[File:placeholder.png|150x150px]]
|Q Ability
|Projectile
|Shoot multiple fireworks.
|'''Damage per projectile:''' 45+10(splash)<br>'''Number of projectiles:''' 3<br>'''Casting time:''' 2 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 20 seconds<br>
|[[File:Ezgif-3-e4fe51dd7c.gif|frameless|400px]]
}}
''Details:''
 
* the range of the splash damage is around 10 studs.
 
 
{{Abilitytable
|Stunning freeze
|[[File:placeholder.png|150x150px]]
|E Ability
|Projectile/Support
|Use crystal to freeze enemies within the range for 3.5 seconds.
|'''Range:''' 25 studs<br>'''Damage:''' 10<br>'''Cooldown:''' 12 seconds
|[[File:Ezgif-3-83b2b6ee57.gif|frameless|300px]]
}}
''Details:''
 
* every enemy you freeze, the more {{Status|Haste}} you’ll get. every enemy frozen = +5% {{Status|Haste}}
* allies within the freezing range gets a +15% {{Status|Haste}} for 3 seconds.
 
 
{{Abilitytable
|Commands of Burst
|[[File:placeholder.png|150x150px]]
|[[Phinisher]]
|Hitscan/Support
|Grants yourself double damage, and gives all allies a 50% buff on {{Status|Haste}} and firerate.
|{{Status|Slow}} '''debuff''': Reload time increased by 20% to all abilities until the Phinisher ends<br>'''Phinisher cost:''' 150
|[[File:Ezgif-4-cd59bbcfda.gif|frameless|400px]]
}}
''Details:''
 
* Dying ends the Phinishers's effects.
* Shooting a Boombox’s Protecting Overtone instantly destroys it
* Using the Phinisher decreases 10% of your current HP
 
==Strategy==
 
{{Phighterproscons
|* Great damage for a ranger character.
* Access to massive damage with Commands of Burst.
* Hitscan weaponry, don't have to lead
* Great mobility, good for running away in dangerous situations.
* Excels at picking off low HP enemies.
|
* Poor ability to fight at close ranges.
* Low HP, could be an easy target for enemies
* Long ability cooldowns.
 
just practise :thumbsup emoji:
 
*there’s a lot more stuff down here but i’m adding them later there’s too much lol