V0.9.0/Additional Versions
Main | Additional Versions |
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Below lists the history of additional versions implemented following the release of V0.9.0.
Initial release
3 versions released at
, , and .General additions and changes:
- Properly reverted changes from the 26 August 2024 patch with Medkit's Fan the Hammer, Boombox's Pulse Wave, and Vine Staff's Beginning Anew.
Coil:
- Fixed issue with Coil still using Sword's dialogue as a placeholder.
- Frostbite Fusion
- BUG FIX: Fixed issue where Frostbite Fusion wouldn't deal damage after landing a grab.
9 September 2024
This version released at
.General additions and changes:
- Reworked DODGEBALL!.
10 September 2024
This version released at
.General additions and changes:
- BUG FIX: Fixed datastore issues.
11 September 2024
This version released at
.General additions and changes:
- Added the Sunken Ban Hammer skin.
12 September 2024
This version released at
.General additions and changes:
- Reworked Rocket Arena.
13 September 2024
This version released at
.General additions and changes:
- Reworked Nuke The Whales.
- Added performance optimizations for Rocket Arena.
14 September 2024
3 versions released at
, , and .General additions and changes:
- ROBLOX City was added to the map rotation, along with the Escort gamemode now being in general rotation.
- Added the Dutchman Scythe skin.
- Kills in Multiplier Matches now have a firework effect.
- Recent 66.6x match wins will now display in the PHIGHT! lobby.
- The Escort payload will now wait for 0.5 seconds to move after a team has captured it.
- BUG FIX: Fixed physics issues with some character models.
- BUG FIX: Fixed bugs with Escort where servers would become soft-locked upon the scoreboard displaying "inf".
15 September 2024
4 versions released at
, , , and .General additions and changes:
- Raven Rock was added to the map rotation.
- Added the Captain Rocket skin.
- Lowered particle effect details for all Phighters.
- BUG FIX: Fixed further issues with Escort.
- For the remainder of the Pirates vs. Mermaids Phestival:
- Regular matches are now worth 3 times more Phestival points.
- Multiplier Match chances have been increased, with 10% for 13x and 3% for 66.6x.
- Phestival rank XP gain has been increased by 50%.
16 September 2024
This version released at
.General additions and changes:
- Concluded the Pirates vs. Mermaids Phestival.
- Multiplier Match chances have been reset to standard values.
- Added the Coil 2.0 skin.
19 September 2024
This version released at
.General additions and changes:
- Fixed minor bugs.
21 September 2024
6 versions released only in phighting: the zone at , , , , , and .
General additions and changes:
- Changes to Phinisher charge to the losing team on Score Cap break:
- Conquer and Escort now only grant 50 Phinisher points on score cap break when the leading team is winning by 25 points or more.
- Annihilate now only grants 50 Phinisher points on score cap break when the leading team is winning by 5 points or more.
- The losing team's passive Phinisher charge rate will only be sped up to 1 point/0.75 seconds if the same Phinisher charge on score cap requirements are met.
- Order
- Damage increased back to 20 (outer) and 30 (inner).
- Slash Storm
- Projectile damage lowered from 15 to 10.
Coil:
- Combo Breaker (Gravity)
- Hitbox size increased from 8x8x8 to 8x12x8.
- Combo Breaker (Regeneration)
- Projectile hitbox size increased from 3x3 to 4x4.
- Coil Connection
- Cooldown lowered from 1 second to 0.5 seconds.
- Coil Technique (Gravity)
- Grounded damage increased from 15 to 18.
- Grounded variant now pulls enemies in rather than making them levitate.
- Coil Technique (Regeneration)
- Cooldown increased from 6 seconds to 8 seconds.
- Base healing increased from 15 to 20.
- Curing Cartridge
- Body shot damage lowered from 10 to 8.
- Self-damage taken from own attacks increased from 50% to 75%.
- Now retains rocket jump velocity until grounded.
- Increased air control while rocket jumping.
- Charged Blast
- Explosion is now considered rocket jump velocity.
- BUG FIX: Fixed self knockback being too strong.
- Liftoff
- Launch is now considered rocket jump velocity.
- Reduced horizontal force when launching player.
- Multi-Missiles
- Now cancels all velocity on cast.
- Grand Cannonade
- Now cancels all velocity on cast.
- Stars of the Storm
- Back hit damage lowered from 10 to 9.
- Traverse the Horizon
- If there is no target surface, Shuriken will instead be launched towards the grapple direction rather than failing the grapple.
- Tripmine
- Mines now explode instantly when touched by an enemy.
- Mine base damage lowered from 10 to 5, though mines exploded via reloading still deal 10 base damage.
- Mines are now completely visible to enemies within 30 studs of them.
- Reload explosion time reduced from 0.75 seconds to 0.5 seconds.
- Fallen Star
- Projectile speed increased by 30%.
- Projectile minimum travel time is now 0.5 seconds.
- BUG FIX: Fixed hitbox appearing too early.
22 September 2024
2 versions released at
and .General additions and changes:
- Published experimental patches from 21 September to public servers.
Coil:
- Coil Connection
- BUG FIX: Fixed applied buffs to allies being switched while still tethered.
- Max rocket jump velocity is now 18.
- Increased air control while rocket jumping.
- BUG FIX: Fixed Rocket continuing to slide after using Multi-Missiles or Grand Cannonade while rocket jumping.
- Charged Blast
- Lowered self-knockback by 25%.
- Liftoff
- Horizontal force lowered from 20 to 10.
- Tripmine:
- Mines now gradually fade in and out of visibility rather than being instant.
- Increased contact hitbox size by 1 stud.
29 September 2024
This version released only in phighting: the zone at .
General additions and changes:
- Map pool now rotates every 2 hours rather than every 1.
- Map pool will now always contain at least 1 Escort map.
- On board and off board cooldowns are now separate.
- KICK 'EM!!
- Damage increased from 8 to 10.
- BOOST!!
- Cooldown lowered from 8 seconds to 6 seconds.
30 September 2024
This version released at
.General additions and changes:
- Pushed the 29 September 2024 version to public servers.
5 October 2024
This version released at
.- RUN!!
- Now goes on cooldown when Skateboard is forced off board by an attack.
6 October 2024
This version released at
.General additions and changes:
- Updated the HUD elements for bux, hitpoints, level, and match score, which now include:
- A bar to visualize the player's XP progress.
- The bux amount can now be separated by commas for better readability.
- The HP bar now shakes when taking damage.
- Gradient effects on screen borders now include a fading halftone effect.
- Roger can now be displaced by force effects.
10 October 2024
2 versions released at
and .General additions and changes:
- The HUD displaying a player's level and bux are now hidden during a match.
- Added a new mid-match leaderboard HUD that can be accessed by holding Tab.
11 October 2024
This version released at
.General additions and changes:
- Updated HUD when leveling up.
13 October 2024
This version released at
.General additions and changes:
- Escort
- Decreased the speed of the payload when moving towards the losing team.
- Payload rotates slower.
19 October 2024
This version released at
.- Self-damage lowered from 75% to 50%.
- BUG FIX: Fixed issue where damage to enemies would be lowered if Rocket was also damaged by the explosion.
- Eager Rocketeer
- Now triggers on assists rather than only on kills.
20 October 2024
This version released at
.Coil:
- Coil Technique (Gravity)
- Increased grounded pull force from 10 to 20.
- Locked and Loaded
- Removed AoE damage from headshots.
- A Thousand Petals
- Increased projectile hitbox size from 1x1 to 2x2.
26 October 2024
This version released at
.General additions and changes:
- Added "ON YOUR SIX, SHOOTERS!" as the One Minute Left theme of Chaos Canyon.
Coil:
- BUG FIX: Movement abilities are now properly disabled by Grounded.
- Now has a Phighter selection menu animation.
27 October 2024
This version released at
.General additions and changes:
- Added buttons for the ping system and stickers on mobile.
- Double tapping the center of the screen quick pings.
2 November 2024
5 versions released only in private servers at , , , , and .
General additions and changes:
- Added testing for new dialogue fade in/fade out animations.
- Blink
- Damage lowered from 15 to 12.
- Rocket Shot
- Projectile speed increased from 3 to 3.5.
- Death Brings Life
- Passive Haste from sprouts is now capped at 25%.
- Beginning Anew
- Sprout health at stages 1-3 lowered from 30-35-40 to 25-25-30.
- Soul Splicer and Final Serenade can now damage sprouts.
6 November 2024
2 versions released only in private servers at and .
- Dual Swing
- BUG FIX: Fixed issue where second swing would not occur properly if swing speed was high.
- Echo Execution
- Now goes on cooldown immediately if the targeted enemy dies.
- BUG FIX: Fixed target visual being delayed.
Coil:
- BUG FIX: Fixed softlocks.
14 November 2024
2 versions released only in private servers at and .
General additions and changes:
- Updated Phighter selection UI.
- Added minor optimizations to Phighter abilities' VFX.
15 November 2024
This version released only in private servers at .
General additions and changes:
- Updated the Phighter selection UI further and added a UI for the currently selected skin.
16 November 2024
2 versions released at private servers at , , and .
and . 3 previous versions released only inGeneral additions and changes:
- Published experimental patches from 2 November to 15 November to public servers.
- BUG FIX: Fixed the tutorial not working with the updated Phighter selection screen.
Coil:
- Hellhound Strike
- Fusion's Hellhound Strike now requires line of sight.
- Combo Breaker (Gravity)
- Force value is now consistently 16 rather than 15 + 2 * current grade.
- Coil Technique (Gravity)
- Airborne bounce force value decreased from 15 to 12.
- Frostbite Fusion
- Phinisher points cost increased from 125 to 150.
- Rocket Shot
- Projectiles now fall faster after reaching the dropoff range.
- Grand Cannonade
- Number of rockets increased from 12 to 18.
- Interval between rockets lowered from 0.1 seconds to 0.05 seconds.
- Direct hitbox decreased from 5x5 to 1x1.
- Direct damage lowered from 50 to 40.
- Rocket now only shoots 8 rockets before leaving the Phinisher animation.
- No longer has endlag.
17 November 2024
This version released at private servers and Phighting: the zone at , , , and .
. An additional 4 versions released only inCoil:
- Combo Breaker (Gravity)
- Force value increased from 16 to 18.
- Grand Cannonade
- Rocket landing time increased from 0.75 seconds to 1 second.
Only in private servers and Phighting: the zone:
- Grand Cannonade
- Grand Cannonade no longer fires a pre-determined pattern of rockets, but instead allows Rocket to fire each rocket manually. Using primary during his Phinisher will fire three rockets at the cursor's position in a triangle formation, with a minimum delay of 0.06 seconds between each volley.
- Damage adjusted from 40 (direct) / 20 (splash) to 25 (direct) / 15 (splash).
- Amount of rockets decreased from 18 to 12.
- Explosion hitbox increased from 20x20x20 to 22x22x22.
- Activation window increased from 3.4 seconds to 5 seconds. This resets after firing a volley.
- Added a short delay after leaving the Phinisher before Phinisher points can be gained again.
18 November 2024
This version released only in private servers at .
- Shielding Amplifier
- Hitbox to allies increased:
- 0-2 charges: 30x30x30 to 35x35x35
- 3 charges: 35x35x35 to 40x40x40
- 4 charges: 40x40x40 to 45x45x45
- Hitbox to allies increased:
- Raining Tacos
- Hitbox increased from 60x25x60 to 80x40x80.
19 November 2024
4 versions released only in private servers at , , , and .
General additions and changes:
- Published experimental patches from 18 November to public servers.
- Added a second floating Roger in the PHIGHT! Lobby.
- Prosecution
- Order
- Shield gain increased from 15 (outer) and 25 (inner) to 20 (outer) and 30 (inner).
- Deposition
- Can now hit enemies mid-air when recasted for 20 damage and a 0.25 second Stun.
- Will now 'spike' airborne enemies downwards when hit.
- Spiking airborne enemies triggers a critical hitmarker.
- Landing hitbox is now positioned higher.
- Spike hitbox should now be more consistent.
- Spike hitbox will now deactivate if too close to the ground.
- Spike hitbox now activates slightly later after recasting.
- Dual Swing
- BUG FIX: Fixed movestacking.
- Echo Execution
- Endlag reduced from 0.5 seconds to 0.2 seconds.
- Quick Feet
- Hover is now canceled if Slingshot is stunned.
20 November 2024
This version released only in private servers at .
- Prosecution
- Reverted previous experimental changes.
- Deposition
- Spike damage lowered from 20 to 15.
- Blink
- BUG FIX: Fixed movestacking with Blink.
- Piercing Ray
- Now pierces through enemies and walls.
- Will now aim based on camera direction rather than crosshair location when not aiming at an enemy.
24 November 2024
2 versions released at
and .General additions and changes:
- Published experimental patches from 17 November, 19 November, and 20 November to public servers.
- Removed the second floating Roger in the PHIGHT! Lobby.
- Positioned the ammo counter HUD slightly higher.
- On mobile, rotating the camera is no longer interrupted when hovering over abilities.
- Dual Swing
- No longer has endlag.
25 November 2024
This version released at
.- Piercing Ray
- BUG FIX: Fixed Piercing Ray not functioning properly.
29 November 2024
This version released only in private servers at .
General additions and changes:
- Zooming in now turns the player completely invisible rather than translucent.
- Added chat bubbles, currently only enabled during intermissions in the PHIGHT! Lobby.
- Added "SHOCKWAVE SHUFFLE" as the map theme of Boomball.
- Rocket Shot
- Projectile hitbox increased from 2x2 to 2.5x2.5.
- Splash damage increased from 10 to 12.
- Charged Blast
- Max. charge time decreased from 2 seconds to 1.5 seconds.
- Direct damage is now consistently 15 rather than 10 + 5 * charge time.
5 December 2024
3 versions released at
, , and .General additions and changes:
- Published experimental patches from 29 November to public servers.
- Added "BREAKNECK BROADCAST" as a 13x match map theme.
- Added "WATCH YOUR ALTITUDE" as the One Minute Left theme of Doomspire.
- Made the following adjustments to dialogue boxes:
- Bolder font to make apostrophes more consistent.
- More consistent centered spacing.
- Double punctuation will now have the same timing as a single punctuation rather than waiting for both punctuation times.
- Dialogue that uses multiple lines are now centered correctly.
- Minor update to crosshair hitmarkers.
- Deposition
- Adjusted spike hitbox to be more consistent.
- Rocket Shot
- Direct bonus damage lowered from 15 to 13.
7 December 2024
3 versions released only in private servers at , , and .
- Order
- Can now be recasted to slam while airborne.
- Judgement
- BUG FIX: Fixed Phinisher not being refreshed after executing five times and recharging it again.
- BUG FIX: Fixed excessive rocket jump velocity.
- Rocket Shot
- Added an ammo counter HUD.
- Removed the 0.2 second startup before firing.
- Liftoff
- No longer deals self-damage if it hits an enemy.
- Now redirects velocity.
- Stalking Ambush
- Max. duration lowered from 15 seconds to 10 seconds.
- Phinisher charge now visually drains to represent the duration.
- Heavy Hurler
- Damage increased from 30 to 35.
- Leg Day
- Phinisher charge now visually drains to represent the duration.
- Dolphin Slash
- Empowered initial swing damage lowered from 15 to 10.
- All self-healing from abilities lowered by 20%, excluding Lotus of the Den.
- Preservation
- Duration decreased from 8 seconds to 7 seconds.
- Visual marker now disappears if the target goes invisible.
8 December 2024
This version released at
.- Rocket Shot
- BUG FIX: Fixed hit detection not functioning at longer ranges.
9 December 2024
5 versions released only in private servers and phighting: the zone at , , , , and .
- Judgement
- Adjusted Phinisher cutscene to start zoomed out rather than zoomed in.
- Added new cutscene visual effects.
- Rocket Shot
- Initial projectile position is now consistent rather than depending on the animation.
- Charged Blast
- Now has 0.25 seconds of endlag.
- Grand Cannonade
- Is now a set pattern of 18 rockets again rather than being controllable.
- Will now fire three rounds/waves of this pattern.
- Damage adjusted from 25 (direct) and 15 (splash) to 35 (direct) and 20 (splash).
- Splash hitbox decreased from 20x20x20 to 16x16x16.
- Knockback force value decreased from 5 to 2.
- Increased spread of rockets.
- Firing animation now shoots only one rocket.
- Interval between rockets lowered from 0.12 seconds to 0.1 seconds.
- Removed 0.3 second delay between waves.
- Removed 0.25 second delay after the Phinisher cutscene where primary could not be used to fire.
- Endlag reduced from 0.25 seconds to 0.05 seconds.
- Phinisher is now canceled if Rocket dies during it.
10 December 2024
This version released at private servers and phighting: the zone at and .
. 2 previous versions released only inGeneral additions and changes:
- Published experimental patches from 7 December and 9 December to public servers.
- Added new Phinisher cutscene visual effects for Biograft, Katana, Skateboard, and Sword.
- Eager Rocketeer
- Now increases reload speed by 25%.
- Rocket Shot
- Reloading endlag increased from 0.25 seconds to 0.4 seconds.
- Reloading endlag when using Rocket Shot increased to 0.5 seconds.
- Now must wait for 0.5 seconds after firing to reload.
- Reloading endlag increased from 0.25 seconds to 0.4 seconds.
- Grand Cannonade
- No longer deals self-damage.
- Eager Rocketeer now activates during the Phinisher, excluding its Haste.
- Added new VFX and SFX.
- BOOST!!
- Can now be directed upwards.
- BUG FIX: Fixed inconsistent hitboxes.
16 December 2024
2 versions released at private servers and Phighting: the zone at .
and . An additional version released in only inGeneral additions and changes:
Coil:
- New dialogue lines added.
- New dialogue lines added.
- New dialogue lines added.
- New dialogue lines added.
- New dialogue lines added.
- Grand Cannonade
- Increased Phinisher points from 100 to 125.
- New dialogue lines added.
- Dolphin Slash
- BUG FIX: Fixed damage from dealing 10 to 15.
Only in private servers and Phighting: the zone:
- Overdrive
- Decreased damage multiplier from 50% to 25%.
- Shield gain from assists decreased from 15 to 10.
19 December 2024
3 versions released at private servers and Phighting: the zone.
, and only in- Jumping velocity now cancels when Rocket is Grounded.
- Eager Rocketeer
- Haste is now applied following the following formula: 1 + (0.3 * sqrt(number of stacks)).
- Delay between rocket shots reduced from 0.1 seconds to 0.08 seconds.
- Rocket Shot
- Projectile speed lowered from 3.5 to 2.5.
- Hitbox size lowered from 2.5x2.5 studs to 2.25x2.25 studs.
- Self-again increasede from 50% to 75%.
- Grand Cannonade
- Cost lowered back to 100 points.
- Removed the last rocket wave in the barrage.
21 December 2024
1 version released at private servers and Phighting: the zone.
, an additional 2 versions released at and only in- Rocket Shot
- Projectile speed increased from 2.5 to 3.
- Projectile snow automatically explode after 0.7 seconds.
- Self-damage decreasd from 75% to 67%
Only in private servers and Phighting: the zone:
- Rocket Shot
- Duration lowered from 0.7 seconds to 0.55 seconds.
22 December 2024
This version released at
.General additions and changes:
- Changes from 21 December 2024 patch notes have been pushed to public servers.
- Reworked Boombox has been made available to testers in public servers.
24 December 2024
2 versions released at
and .General changes:
- Private server max player count increased from 11 to 12.
- Added private server command
/lock
, which locks/unlocks the server and prevents players from joining.
- RUN!!
- Increased hitbox from 12x12 to 16x16.
25 December 2024
2 version released at private servers and Phighting: the zone.
and and 1 version released at only inGeneral changes:
- Added particles when you jump and land.
- Added santa hats to all Phighters, Skins, and the Swords.
- Changed dialogue for Icedagger's Sword event.
Coil:
- Combo Breaker
- S grade combo break changes.
- In Gravity mode: Bounce applied to self decreased from 50% to 30% over 3 seconds.
- In Gravity mode: AoE Bounce applied to allies increased from 10% to 15%.
- In Speed mode: Haste applied to self decreased from 50% to 30% over 3 seconds.
- In Speed mode: AoE Haste applied to allies increased from 10% to 15%.
- In Regeneration mode: Healing applied to self increased from 30 to 30 + 10 Regeneration stacks.
- S grade combo break changes.
- Coil Technique (Regeneration)
- Regeneration rate is now 0.3 seconds.
- Frostbite Fusion
- Cooldowns are refreshed after using Frostbite Fusion.
- Fan the Hammer
- Cooldown now dependent on bullets fired.
- Every bullet fired during Fan the Hammer increases cooldown by 1 second.
- Cooldown now dependent on bullets fired.
- Crystal Shift
- Can now be casted while reloading.
- Hitbox is now client sided.
- Rejuvenation Ring
- Can now be casted while reloading and when using Curing Cartridge.
- Hitbox is now client sided.
- Can be recasted or shot to activate early.
26 December 2024
This version released at Phighting: the zone.
only inGeneral changes:
- Increased all stats by 66%
27 December 2024
2 versions released at private servers and Phighting: the zone.
and , an addition 2 versions released at and only inGeneral additions and changes:
- Small tweaks to the MVP screen.
- Judgement
- An X is now visible to the player on enemies who are in executable range or who would be put in range after being hit by the Phinisher.
Only in private servers and Phighting: the zone:
- Slight changes to the healthbar.
- All stats are now multiplied by 1.66667.
- Echo Execution and Judgement execution thresholds are rounded to multiples of 5.