V0.9.0/Additional Versions

Main Additional Versions

Below lists the history of additional versions implemented following the release of V0.9.0.


Initial release

3 versions released at 12:09 AM, 01:09 AM, and 02:48 AM EDT.

General additions and changes:

Coil:

  • Fixed issue with Coil still using Sword's dialogue as a placeholder.
  • Frostbite Fusion
    • BUG FIX: Fixed issue where Frostbite Fusion wouldn't deal damage after landing a grab.


9 September 2024

This version released at 11:52 PM EDT.

General additions and changes:


10 September 2024

This version released at 11:43 PM EDT.

General additions and changes:

  • BUG FIX: Fixed datastore issues.


11 September 2024

This version released at 11:46 PM EDT.

General additions and changes:


12 September 2024

This version released at 12:56 AM EDT.

General additions and changes:


13 September 2024

This version released at 12:41 AM EDT.

General additions and changes:


14 September 2024

3 versions released at 02:12 AM, 04:07 PM, and 04:50 PM EDT.

General additions and changes:

  • ROBLOX City was added to the map rotation, along with the Escort gamemode now being in general rotation.
  • Added the Dutchman Scythe skin.
  • Kills in Multiplier Matches now have a firework effect.
  • Recent 66.6x match wins will now display in the PHIGHT! lobby.
  • The Escort payload will now wait for 0.5 seconds to move after a team has captured it.
  • BUG FIX: Fixed physics issues with some character models.
  • BUG FIX: Fixed bugs with Escort where servers would become soft-locked upon the scoreboard displaying "inf".


15 September 2024

4 versions released at 01:32 AM, 02:55 AM, 01:44 PM, and 10:34 PM EDT.

General additions and changes:


16 September 2024

This version released at 12:54 AM EDT.

General additions and changes:


19 September 2024

This version released at 09:08 PM EDT.

General additions and changes:

  • Fixed minor bugs.


21 September 2024

6 versions released only in phighting: the zone at 08:53 PM, 09:17 PM, 09:24 PM, 09:27 PM, 10:16 PM, and 10:47 PM EDT.

General additions and changes:

  • Changes to Phinisher charge to the losing team on Score Cap break:
    • Conquer and Escort now only grant 50 Phinisher points on score cap break when the leading team is winning by 25 points or more.
    • Annihilate now only grants 50 Phinisher points on score cap break when the leading team is winning by 5 points or more.
  • The losing team's passive Phinisher charge rate will only be sped up to 1 point/0.75 seconds if the same Phinisher charge on score cap requirements are met.

Ban Hammer:

  • Order
    • Damage increased back to 20 (outer) and 30 (inner).

Biograft:

Coil:

Medkit:

Rocket:

  • Self-damage taken from own attacks increased from 50% to 75%.
  • Now retains rocket jump velocity until grounded.
  • Increased air control while rocket jumping.
  • Charged Blast
    • Explosion is now considered rocket jump velocity.
    • BUG FIX: Fixed self knockback being too strong.
  • Liftoff
    • Launch is now considered rocket jump velocity.
    • Reduced horizontal force when launching player.
  • Multi-Missiles
    • Now cancels all velocity on cast.
  • Grand Cannonade
    • Now cancels all velocity on cast.

Shuriken:

  • Stars of the Storm
    • Back hit damage lowered from 10 to 9.
  • Traverse the Horizon
    • If there is no target surface, Shuriken will instead be launched towards the grapple direction rather than failing the grapple.

Subspace:

  • Tripmine
    • Mines now explode instantly when touched by an enemy.
    • Mine base damage lowered from 10 to 5, though mines exploded via reloading still deal 10 base damage.
    • Mines are now completely visible to enemies within 30 studs of them.
    • Reload explosion time reduced from 0.75 seconds to 0.5 seconds.
  • Fallen Star
    • Projectile speed increased by 30%.
    • Projectile minimum travel time is now 0.5 seconds.
    • BUG FIX: Fixed hitbox appearing too early.


22 September 2024

2 versions released at 11:46 AM and 10:04 PM EDT.

General additions and changes:

  • Published experimental patches from 21 September to public servers.

Coil:

  • Coil Connection
    • BUG FIX: Fixed applied buffs to allies being switched while still tethered.

Rocket:

  • Max rocket jump velocity is now 18.
  • Increased air control while rocket jumping.
  • BUG FIX: Fixed Rocket continuing to slide after using Multi-Missiles or Grand Cannonade while rocket jumping.
  • Charged Blast
    • Lowered self-knockback by 25%.
  • Liftoff
    • Horizontal force lowered from 20 to 10.

Subspace:

  • Tripmine:
    • Mines now gradually fade in and out of visibility rather than being instant.
    • Increased contact hitbox size by 1 stud.


29 September 2024

This version released only in phighting: the zone at 06:26 PM EDT.

General additions and changes:

  • Map pool now rotates every 2 hours rather than every 1.
  • Map pool will now always contain at least 1 Escort map.

Skateboard:

  • On board and off board cooldowns are now separate.
  • KICK 'EM!!
    • Damage increased from 8 to 10.
  • BOOST!!
    • Cooldown lowered from 8 seconds to 6 seconds.



30 September 2024

This version released at 12:08 AM EDT.

General additions and changes:


5 October 2024

This version released at 08:04 PM EDT.

Skateboard:

  • RUN!!
    • Now goes on cooldown when Skateboard is forced off board by an attack.


6 October 2024

This version released at 08:34 PM EDT.

General additions and changes:

  • Updated the HUD elements for bux, hitpoints, level, and match score, which now include:
    • A bar to visualize the player's XP progress.
    • The bux amount can now be separated by commas for better readability.
    • The HP bar now shakes when taking damage.
    • Gradient effects on screen borders now include a fading halftone effect.
  • Roger can now be displaced by force effects.


10 October 2024

2 versions released at 08:52 PM and 10:23 PM EDT.

General additions and changes:

  • The HUD displaying a player's level and bux are now hidden during a match.
  • Added a new mid-match leaderboard HUD that can be accessed by holding Tab.


11 October 2024

This version released at 09:50 PM EDT.

General additions and changes:

  • Updated HUD when leveling up.


13 October 2024

This version released at 07:01 PM EDT.

General additions and changes:

  • Escort
    • Decreased the speed of the payload when moving towards the losing team.
    • Payload rotates slower.


19 October 2024

This version released at 09:06 PM EDT.

Rocket:

  • Self-damage lowered from 75% to 50%.
  • BUG FIX: Fixed issue where damage to enemies would be lowered if Rocket was also damaged by the explosion.
  • Eager Rocketeer
    • Now triggers on assists rather than only on kills.


20 October 2024

This version released at 10:01 PM EDT.

Coil:

Hyperlaser:

Vine Staff:


26 October 2024

This version released at 09:54 PM EDT.

General additions and changes:

Coil:

  • BUG FIX: Movement abilities are now properly disabled by   Grounded.

Shuriken:

  • Now has a Phighter selection menu animation.


27 October 2024

This version released at 06:18 AM EDT.

General additions and changes:

  • Added buttons for the ping system and stickers on mobile.
    • Double tapping the center of the screen quick pings.


2 November 2024

5 versions released only in private servers at 05:29 PM, 05:39 PM, 06:42 PM, 08:38 PM, and 09:10 PM EDT.

General additions and changes:

Biograft:

  • Blink
    • Damage lowered from 15 to 12.

Rocket:

Vine Staff:


6 November 2024

2 versions released only in private servers at 07:51 PM and 08:13 PM EST.

Biograft:

  • Dual Swing
    • BUG FIX: Fixed issue where second swing would not occur properly if swing speed was high.
  • Echo Execution
    • Now goes on cooldown immediately if the targeted enemy dies.
    • BUG FIX: Fixed target visual being delayed.

Coil:

  • BUG FIX: Fixed softlocks.


14 November 2024

2 versions released only in private servers at 05:20 PM and 07:00 PM EST.

General additions and changes:

  • Updated Phighter selection UI.
  • Added minor optimizations to Phighter abilities' VFX.


15 November 2024

This version released only in private servers at 05:38 PM EST.

General additions and changes:

  • Updated the Phighter selection UI further and added a UI for the currently selected skin.


16 November 2024

2 versions released at 08:48 PM and 09:39 PM EST. 3 previous versions released only in private servers at 05:13 PM, 05:21 PM, and 05:26 PM EST.

General additions and changes:

  • Published experimental patches from 2 November to 15 November to public servers.
  • BUG FIX: Fixed the tutorial not working with the updated Phighter selection screen.

Coil:

Rocket:

  • Rocket Shot
    • Projectiles now fall faster after reaching the dropoff range.
  • Grand Cannonade
    • Number of rockets increased from 12 to 18.
    • Interval between rockets lowered from 0.1 seconds to 0.05 seconds.
    • Direct hitbox decreased from 5x5 to 1x1.
    • Direct damage lowered from 50 to 40.
    • Rocket now only shoots 8 rockets before leaving the Phinisher animation.
    • No longer has endlag.


17 November 2024

This version released at 02:03 AM. An additional 4 versions released only in private servers and Phighting: the zone at 01:06 PM, 02:29 PM, 04:09 PM, and 06:04 PM EST.

Coil:

Rocket:

  • Grand Cannonade
    • Rocket landing time increased from 0.75 seconds to 1 second.

Only in private servers and Phighting: the zone:

Rocket:

  • Grand Cannonade
    • Grand Cannonade no longer fires a pre-determined pattern of rockets, but instead allows Rocket to fire each rocket manually. Using primary during his Phinisher will fire three rockets at the cursor's position in a triangle formation, with a minimum delay of 0.06 seconds between each volley.
    • Damage adjusted from 40 (direct) / 20 (splash) to 25 (direct) / 15 (splash).
    • Amount of rockets decreased from 18 to 12.
    • Explosion hitbox increased from 20x20x20 to 22x22x22.
    • Activation window increased from 3.4 seconds to 5 seconds. This resets after firing a volley.
    • Added a short delay after leaving the Phinisher before Phinisher points can be gained again.


18 November 2024

This version released only in private servers at 07:00 PM EST.

Boombox:

  • Shielding Amplifier
    • Hitbox to allies increased:
      • 0-2 charges: 30x30x30 to 35x35x35
      • 3 charges: 35x35x35 to 40x40x40
      • 4 charges: 40x40x40 to 45x45x45
  • Raining Tacos
    • Hitbox increased from 60x25x60 to 80x40x80.


19 November 2024

4 versions released only in private servers at 12:49 PM, 01:24 PM, 06:27 PM, and 06:59 PM EST.

General additions and changes:

Ban Hammer:

  • Prosecution
    •   Slow and   Bound penalties are now applied when winding up, but end 0.4 seconds earlier once swinging stops.
  • Order
    •   Shield gain increased from 15 (outer) and 25 (inner) to 20 (outer) and 30 (inner).
  • Deposition
    • Can now hit enemies mid-air when recasted for 20 damage and a 0.25 second   Stun.
    • Will now 'spike' airborne enemies downwards when hit.
    • Spiking airborne enemies triggers a critical hitmarker.
    • Landing hitbox is now positioned higher.
    • Spike hitbox should now be more consistent.
    • Spike hitbox will now deactivate if too close to the ground.
    • Spike hitbox now activates slightly later after recasting.

Biograft:

Slingshot:

  • Quick Feet
    • Hover is now canceled if Slingshot is stunned.


20 November 2024

This version released only in private servers at 02:07 PM EST.

Ban Hammer:

Biograft:

  • Blink
    • BUG FIX: Fixed movestacking with Blink.

Hyperlaser:

  • Piercing Ray
    • Now pierces through enemies and walls.
    • Will now aim based on camera direction rather than crosshair location when not aiming at an enemy.


24 November 2024

2 versions released at 10:54 PM and 11:48 PM EST.

General additions and changes:

  • Published experimental patches from 17 November, 19 November, and 20 November to public servers.
  • Removed the second floating Roger in the PHIGHT! Lobby.
  • Positioned the ammo counter HUD slightly higher.
  • On mobile, rotating the camera is no longer interrupted when hovering over abilities.

Biograft:


25 November 2024

This version released at 12:34 AM EST.

Hyperlaser:

  • Piercing Ray
    • BUG FIX: Fixed Piercing Ray not functioning properly.


29 November 2024

This version released only in private servers at 05:57 PM EST.

General additions and changes:

  • Zooming in now turns the player completely invisible rather than translucent.
  • Added chat bubbles, currently only enabled during intermissions in the PHIGHT! Lobby.
  • Added "SHOCKWAVE SHUFFLE" as the map theme of Boomball.

Rocket:

  • Rocket Shot
    • Projectile hitbox increased from 2x2 to 2.5x2.5.
    • Splash damage increased from 10 to 12.
  • Charged Blast
    • Max. charge time decreased from 2 seconds to 1.5 seconds.
    • Direct damage is now consistently 15 rather than 10 + 5 * charge time.


5 December 2024

3 versions released at 09:23 PM, 10:47 PM, and 11:00 PM EST.

General additions and changes:

  • Published experimental patches from 29 November to public servers.
  • Added "BREAKNECK BROADCAST" as a 13x match map theme.
  • Added "WATCH YOUR ALTITUDE" as the One Minute Left theme of Doomspire.
  • Made the following adjustments to dialogue boxes:
    • Bolder font to make apostrophes more consistent.
    • More consistent centered spacing.
    • Double punctuation will now have the same timing as a single punctuation rather than waiting for both punctuation times.
    • Dialogue that uses multiple lines are now centered correctly.
  • Minor update to crosshair hitmarkers.

Ban Hammer:

  • Deposition
    • Adjusted spike hitbox to be more consistent.

Rocket:


7 December 2024

3 versions released only in private servers at 11:00 PM, 11:33 PM, and 11:42 PM EST.

Ban Hammer:

  • Order
    • Can now be recasted to slam while airborne.
  • Judgement
    • BUG FIX: Fixed Phinisher not being refreshed after executing five times and recharging it again.

Rocket:

  • BUG FIX: Fixed excessive rocket jump velocity.
  • Rocket Shot
    • Added an ammo counter HUD.
    • Removed the 0.2 second startup before firing.
  • Liftoff
    • No longer deals self-damage if it hits an enemy.
    • Now redirects velocity.

Scythe:

  • Stalking Ambush
    • Max. duration lowered from 15 seconds to 10 seconds.
    • Phinisher charge now visually drains to represent the duration.

Slingshot:

  • Heavy Hurler
    • Damage increased from 30 to 35.
  • Leg Day
    • Phinisher charge now visually drains to represent the duration.

Sword:

  • Dolphin Slash
    • Empowered initial swing damage lowered from 15 to 10.

Vine Staff:

  • All self-healing from abilities lowered by 20%, excluding Lotus of the Den.
  • Preservation
    • Duration decreased from 8 seconds to 7 seconds.
    • Visual marker now disappears if the target goes invisible.


8 December 2024

This version released at 08:07 PM EST.

Rocket:

  • Rocket Shot
    • BUG FIX: Fixed hit detection not functioning at longer ranges.


9 December 2024

5 versions released only in private servers and phighting: the zone at 12:44 PM, 05:06 PM, 06:15 PM, 06:36 PM, and 10:45 PM EST.

Ban Hammer:

  • Judgement
    • Adjusted Phinisher cutscene to start zoomed out rather than zoomed in.
    • Added new cutscene visual effects.

Rocket:

  • Rocket Shot
    • Initial projectile position is now consistent rather than depending on the animation.
  • Charged Blast
    • Now has 0.25 seconds of endlag.
  • Grand Cannonade
    • Is now a set pattern of 18 rockets again rather than being controllable.
    • Will now fire three rounds/waves of this pattern.
    • Damage adjusted from 25 (direct) and 15 (splash) to 35 (direct) and 20 (splash).
    • Splash hitbox decreased from 20x20x20 to 16x16x16.
    • Knockback force value decreased from 5 to 2.
    • Increased spread of rockets.
    • Firing animation now shoots only one rocket.
    • Interval between rockets lowered from 0.12 seconds to 0.1 seconds.
    • Removed 0.3 second delay between waves.
    • Removed 0.25 second delay after the Phinisher cutscene where primary could not be used to fire.
    • Endlag reduced from 0.25 seconds to 0.05 seconds.
    • Phinisher is now canceled if Rocket dies during it.


10 December 2024

This version released at 11:09 PM EST. 2 previous versions released only in private servers and phighting: the zone at 01:14 PM and 11:03 PM EST.

General additions and changes:

Rocket:

  • Eager Rocketeer
    • Now increases reload speed by 25%.
  • Rocket Shot
    • Reloading endlag increased from 0.25 seconds to 0.4 seconds.
      • Reloading endlag when using Rocket Shot increased to 0.5 seconds.
    • Now must wait for 0.5 seconds after firing to reload.
  • Grand Cannonade
    • No longer deals self-damage.
    • Eager Rocketeer now activates during the Phinisher, excluding its   Haste.
    • Added new VFX and SFX.

Skateboard:

  • BOOST!!
    • Can now be directed upwards.
    • BUG FIX: Fixed inconsistent hitboxes.