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|type = Q Ability
|description = Heal a targeted ally. For the next 8 seconds, 40% of the damage they deal is turned into healing for both you and the ally. for every 50 damage they deal, you gain a seed.
|details = '''Healing:''' 10 (on cast)<br>'''Projectile speed:''' ---<br>'''Heal cap:''' 50<br>'''Life steal:''' 40%<br>'''Duration:'''
|notes = {{ListFix}}
* Preservation's effects will not occur until the projectile reaches the targeted ally.
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