Vine Staff: Difference between revisions

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|type = Q Ability
|description = Heal a targeted ally. For the next 8 seconds, 40% of the damage they deal is turned into healing for both you and the ally. for every 50 damage they deal, you gain a seed.
|details = '''Healing:''' 10 (on cast)<br>'''ProjectileHeal speedcap:''' ---50<br>'''HealLife capsteal:''' 5040%<br>'''Life stealRange:''' 40%300 studs<br>'''Projectile speed:''' ---'''Duration:''' 8 seconds<br>'''Cooldown:''' 17 seconds
|notes = {{ListFix}}
* Preservation's effects will not occur until the projectile reaches the targeted ally.