Biograft: Difference between revisions

16 bytes removed ,  4 months ago
m
adjusting ability stats
mNo edit summary
m (adjusting ability stats)
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|N/A
|Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
|'''Damage:''' 20 (explosion), 20 (to Biograft)<br>'''Max. fire rate:''' 0.15 seconds (each swing)<br>'''Heat generated per swing:''' +3 per swing (on miss), +5 per swing (on hit)<br>'''Heat reduction rate:''' 3 per /second<br>'''MaximumMax. heat:''' 50<br> '''ExplosionDual damage:'''Swing 20disable (to enemies), 20 (to Biograft)<br> '''Slowduration:''' 30% for 0.75 seconds<br> '''Dual{{Status|Slow}} Swing disable durationpenalty:''' 30% for 0.75 seconds
|[[File:Demonstration BiograftPassive.webm]]
}}
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|Melee/Mobility
|Swing your blades and blink in the direction you're moving.
|'''Swing damageDamage:''' 7 + 7 + 8 + 8<br>'''Fire rate:''' 0.4 + 0.5 + 0.4 + 0.8 seconds<br>'''Blink rangedistance:''' 3-6 studs (based on attack speed)
|[[File:Demonstration BiograftM1.webm]]
}}
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|Projectile/AoE
|Fire a projectile, when the center is hit, create 10 slashes in the area.
|'''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Max. rangeRange:''' 70 studs<br>'''Area of effectRadius:''' 3 stud radiusstuds<br>'''Cooldown:''' 8 seconds
|[[File:Demonstration BiograftM2.webm]]
}}
Line 60:
|Projectile/Mobility
|Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|'''Damage:''' 10 (projectile) + 10 (dash)<br>'''Execute threshold:''' ><25% of max HPhealth and below 10 shield<br>'''Execute damage:''' 999<br>'''Second useReactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|[[File:Demonstration BiograftQ.webm]]
}}
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|E Ability
|Mobility
|Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.|'''Damage:''' 12 <br>'''BlinkMax. rangeuses:''' 40 studs4<br>'''Max.Blink usesdistance:''' 440 studs<br>'''Cooldown:''' 6 seconds per charge
|[[File:Demonstration BiograftE.webm]]
}}
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|Buff
|Attack speed is increased to max, ignore heat, increase Dual Swing damage by 50% but drain health. Kills now grant 15 shield. Recast to cancel and explode which deals more damage the lower health you are.
|'''Health drain rateDamage:''' 1HP/0.25 seconds20-50 (doublesexplosion, everyincreases 15at secondslower health) <br>'''DamageDual Swing damage increase:''' +50%<br>'''ShieldHealth gaineddrain on kill or assistrate:''' 151HP/0.25 forseconds 5(doubles every 15 seconds)<br>'''DamageShield:''' 20-5015 (explosion,for increases5 atseconds lower health(kill/assist) <br>'''Explosion range:''' 20 studs <br>'''Phinisher points:''' 125
|[[File:Demonstration BiograftUlt.webm]]
}}