Biograft: Difference between revisions

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|description = Fire a projectile, when the center is hit, create 10 slashes in the area.
|details = '''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds
|notes = * Can hit enemies through thin walls.
|demo = [[File:Demonstration BiograftM2.webm]]
}}
Line 102:
|description = Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Projectile speed:''' ---<br>'''Execute threshold:''' <25% of max health + 10 health and below 10 shield<br>'''Execute damage:''' 999<br>'''Reactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|notes = <br>
* If the target is below the execute threshold when hit or while marked, an indicator is played.<br>
* Biograft can be damaged during the recast dash.<br>
* Deals 10 damage before the execution, affecting the formula for the execute threshold.<br>
* Executing generates bonus Phinisher points, granting 10 Phinisher points or 8% Phinisher charge.<br> Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.<br>
* Executed enemies have their ragdoll beheaded.
* Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.
* Executed enemies have their ragdoll beheaded.
|demo = [[File:Demonstration BiograftQ.webm]]
}}
Line 121 ⟶ 120:
|description = Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.
|details = '''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40
|notes = * After using a reset, the cooldown for Blink will continue in the background. When this cooldown is finished, it will set the amount of cooldown resets back to two.<br>
* Contrary to the in-game description, Blink occurs in the direction of the crosshair.
|demo = [[File:Demonstration BiograftE.webm]]
}}
Line 136 ⟶ 135:
|details = '''Damage:''' 30 (explosion), 20 (to self)<br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Explosion range:''' 20 studs<br>'''Duration:''' 8 seconds<br>'''Duration increase:''' +2 seconds (kill), +1 second (assist)<br>'''Phinisher points:''' 125
|notes =
* Phinisher points cannot be gained while Overdrive is active.<br>
* The explosion also occurs if Biograft dies during Overdrive.<br>
* The heat bar of {{Abilitylink|BiograftPassive}} visually drains to represent the remaining duration.<br>
* All attack speed is lost once Biograft exits Overdrive.<br>
|demo = [[File:Demonstration BiograftUlt.webm]]
}}
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