Boombox: Difference between revisions

Content deleted Content added
m oopsie
m FIxed an error with bass boost / beat drop which made it look like Boombox did 200 damage on recast. Added a new variable to clarify.
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|AoE/Mobility
|Jump in the air and pull enemies in, reactivate to slam down and push enemies away.
|'''Damage:''' (10 ([first cast)] + 5 + (8 * [airtime duration])) (recast,<br> maxMax. overall damage: 25) <br>'''Pull force:''' 20 (first cast)<br> '''Knockback force:''' 15 (recast only)<br>'''Hover duration:''' 0.65 seconds<br>'''Cooldown:''' 5 seconds
}}
''Details:''
 
 
{{Abilitytable