V0.9.5 - 2 January 2025
V0.9.5 - 28 December 2024
Health and
Shield distribution changed from 100/50 to 75/100 (now 150/250 due to the 100% increase in all Hitpoints and damage).
- Now has a new default model.
- Now has new SFX composed by BanicAttack.
- Adjusted skintone for all skins except Astrobox.
- Remixing Blitz
- Renamed from "Charging Blitz" to "Remixing Blitz".
- REWORK:
- Now grants Phinisher points to allies when Boombox assists them or when they assist Boombox.
- Perfectly timing any ability now empowers it, not just Pulse Wave.
- REMOVED: No longer adds charges when perfectly timing Pulse Wave.
- Pulse Wave
- No longer increases damage, knockback, and range depending on the number of charges Boombox has when empowered; they are now always the same when empowered.
- Sonic Snatch
- Renamed from "Shielding Amplifier" to "Sonic Snatch".
- REWORK: Now fires a wide projectile that marks enemies; recasting the ability pulls them towards Boombox.
- When empowered, the projectile moves faster and the pull is stronger.
- REMOVED: No longer grants
Shield to nearby allies.
- Bass Boost / Beat Drop
- When empowered, mobility, pull force, and damage are increased.
- Tempo Change
- Renamed from "Protecting Overtone" to "Tempo Change".
- REWORK: Now creates a path that applies
Haste to allies and
Slow to enemies; recasting the ability causes it to grant additional
Haste.
- When empowered, more
Haste and
Slow are applied.
- REMOVED: No longer creates a forcefield in front of Boombox.
- Raining Tacos
- REWORK: Now grants
Shield regeneration and
Haste to Boombox and nearby allies for the Phinisher's duration. Empowering an ability grants one charge, and landing an empowered ability grants two. Once Boombox has six charges, recasting causes him to launch into the air and slam down, pulling nearby enemies in, applying
Slow, and damaging them while granting
Haste and Phinisher points to nearby allies.
- REMOVED: No longer launches Boombox up immediately or grants
Overshield and
Innate Shield to nearby allies when landing.
V0.9.0 - 22 December 2024
- Reworked Boombox is now available to testers in public servers.
V0.9.0 - 19 November 2024
- All changes made on November 18th were added to public servers.
V0.9.0 - 18 November 2024
- In private servers only:
- Shielding Amplifier
- Hitbox to allies increased:
- 0-2 charges: 30x30x30 studs to 35x35x35 studs.
- 3 charges: 35x35x35 studs to 40x40x40 studs.
- 4 charges: 40x40x40 studs to 45x45x45 studs.
- Raining Tacos
- Hitbox increased from 60x25x60 studs to 80x40x80 studs.
V0.9.0 - 8 September 2024
- Pulse Wave
- Properly reverted the changes made on August 26th.
V0.8.0 - 28 August 2024
- Pulse Wave
- Damage decreased back from 7 + (3 * no. of charges) to 6 + (2 * no. of charges).
V0.8.0 - 26 August 2024
- Pulse Wave
- Damage increased from 6 + (2 * no. of charges) to 7 + (3 * no. of charges).
V0.8.0 - 15 August 2024
- All changes made on August 13th were added to public servers.
V0.8.0 - 13 August 2024
- In private servers only:
- Shielding Amplifier
- Hitbox size to allies reduced:
- 3 charges: 40x40x40 studs to 35x35x35 studs.
- 4 charges: 50x50x50 studs to 40x40x40 studs.
- Hitbox size to enemies reduced:
- 0-2 charges: 30x20x30 studs to 25x20x25 studs.
- 3 charges: 45x20x45 studs to 30x20x35 studs.
- 4 charges: 60x20x60 studs to 35x20x35 studs.
Shield to allies lowered from 10 + (10 * no. of charges) to 10 * no. of charges.
Shield given to self lowered from 10 + (5 * no. of charges) to 5 * no. of charges.
- Cooldown lowered from 8 seconds to 7 seconds.
- Raining Tacos
V0.8.0 - 18 June 2024
- All changes made on June 16th were added in public servers.
V0.8.0 - 16 June 2024
- In private servers only:
V0.8.0 - 22 May 2024
V0.8.0 - 21 April 2024
- Added new dialogue for first bloods, revenges, shutdowns, and resurrections.
V0.8.0 - 6 April 2024
- All changes made to Boombox during PHIGHTING! 4 were reverted.
- Bass Boost / Beat Drop
- Adjusted Y force to make up for the new gravity change (from 25 to 22).
- Raining Tacos
- Adjusted Y force to make up for the new gravity change (from base 15 to base 12).
PHIGHTING! 4 - 1 April 2024
- Renamed from "Boombox" to "sonic the hedgehog's right leg".
- Visually reworked to reference Sonic from the Sonic the Hedgehog franchise.
- Now has a unique splash screen that appears behind Boombox when activating his Phinisher.
V0.8.0 - 27 March 2024
V0.8.0 - 2 March 2024
- Bass Boost / Beat Drop
- Cooldown increased from 5 seconds to 7 seconds.
- Raining Tacos
- Radius lowered from 100 studs to 60 studs.
- No longer inflicts
Slow on enemies.
- No longer grants 75
Shield on cast.
- Momentum adjusted to be smoother.
V0.7.0 - 18 February 2024
V0.7.0 - 10 February 2024
V0.7.0 - 15 January 2024
- All particle effects use the new optimized system.
- Pulse Wave
- Endlag reduced from 0.5 seconds to 0.25 seconds.
V0.7.0 - 5 November 2023
- The Astrobox skin was added to the game.
V0.6.0 - 25 October 2023
V0.6.0 - 20 October 2023
V0.6.0 - 8 October 2023
- Added 21 new lines of dialogue.
V0.6.0 - 7 October 2023
V0.6.0 - 1 October 2023
V0.6.0 - 20 July 2023
- Shielding Amplifier
- Cooldown decreased from 9 seconds to 8 seconds.
- Protecting Overtone
- Forcefield HP increased from 175 to 200.
- Raining Tacos
- Damage decreased from 8 + 10 * airtime to 5 + 10 * airtime.
Slow decreased from 50% to 25%.
Slow duration decreased from 5 seconds to 3 seconds.
Haste decreased from 75% to 50%.
Haste now decays at a rate of 0.25% per tick.
Overshield now decays at a rate of 1
Shield per tick.
- Initial
Shield radius decreased from 200 studs to 100 studs.
V0.6.0 - 18 July 2023
V0.5.0 - 9 June 2023
V0.5.0 - 6 June 2023
V0.5.0 - 4 June 2023
- Received new dialogue.
- BUG FIX: Fixed Boombox's eyes.
V0.5.0 - 25 April 2023
- The Rainbox skin was added to the game.
V0.5.0 - 22 April 2023
V0.5.0 - 18 April 2023
V0.5.0 - 16 April 2023
- Boombox has received an updated voice sound.
- The "bass drop" badge condition was changed from "be airborne for 3 or more seconds while using your phinisher" to "land directly on an enemy during your phinisher and kill them".
- Charging Blitz
Haste duration increased from 0.5 seconds to 1 second.
- Perfect timing hitbox size increased.
- Pulse Wave
- Damage changed from 8 + (2 * charges) to 6 + (3 * charges).
- Hitbox changed from server to client.
- Shielding Amplifier
- NEW EFFECT: Now gives Boombox 10 + (5 * charges)
Shield.
- Ally
Shield reduced from 15 + (15 * charges) to 10 + (10 * charges).
- Hitbox height increased.
- Ally hitbox increased.
Haste changed from (12% * charges) to 10% + (10% * charges).
Haste duration increased from 2 seconds to 3 seconds.
- Cooldown reduced from 8 seconds to 7 seconds.
- Raining Tacos
- NEW EFFECT: Now grants Boombox and allies 75%
Haste for 4 seconds on landing.
Overshield on landing reduced from 400 to 250.
Overshield decay delay increased from 0 seconds to 3 seconds.
V0.5.0 - 8 April 2023
The Voice Line Update - 1 April 2023
- Renamed from "Boombox" to "oooxxx_musiclovr_xxxooo".
- Dialogue reworked.
- Raining Tacos
- Now plays a voiceline provided by aidn.
V0.4.5 - 1 January 2023
V0.4.5 - 31 December 2022
Playtest 4 - 28 December 2022
Playtest 4 - 27 December 2022
- Charging Blitz
- All metronome-related effects from Pulse Wave are moved to Charging Blitz.
- NEW EFFECTS:
- Metronome UI changed.
- Now plays a metronome sound after 0.5 seconds.
- Pulse Wave
- Renamed from "Pulse" to "Pulse Wave".
- Shielding Amplifier
- Renamed from "Sound Wave" to "Shielding Amplifier".
- NEW EFFECT: No longer applies additional
Overshield if it regenerates
Innate Shield by more than 50.
Shield increased from 10 + 15 * no. of charges to 15 + 15 * no. of charges.
Shield duration reduced from 8 seconds to 6 seconds.
- Cooldown increased from 5 seconds to 8 seconds.
- Bass Boost / Beat Drop
- Renamed from "Jump Smash Move" to "Bass Boost / Beat Drop".
- Protecting Overtone
- Renamed from "Forcefield" to "Protecting Overtone".
Playtest 4 - 26 December 2022
- Pulse Wave
- NEW EFFECTS:
- Boombox now uses a metronome.
- Timing Pulse when the two rectangles meet adds one charge and increases the number of additional pulses fired by 1 (max. 4) if an enemy was damaged.
- In addition, Boombox and nearby allies are granted 25%
Haste for 0.5 seconds.
- Timing it early or late will only fire one pulse, but a charge will be gained if an enemy was hit.
- Missing the timing only fires one pulse.
- The metronome is positioned under the crosshair.
- Pulse now fires in a semi-circle in front of Boombox instead of a circle around Boombox.
- Damage per pulse changed from 8 to 8 + (2 * no. of charges).
- Knockback force per pulse changed from 8 to 8 + (2 * no. of charges).
- Shielding Amplifier
- NEW EFFECTS:
- Now grants 12% * no. of charges
Haste to Boombox and nearby allies.
- Now displays number of charges on the ability hotbar.
- BUG FIX: Now regenerates ally
Shield properly and only applies
Overshield if their shield goes above their maximum
Innate Shield.
- Raining Tacos
- NEW EFFECT:
Shield now decays 1.5 seconds after being applied.
Playtest 4 - 24 December 2022
Playtest 4 - 27 November 2022
Playtest 4 - 20 November 2022
Playtest 4 - 16 November 2022
- Protecting Overtone
- NEW EFFECTS:
- Now uses a open semi-cylinder shape instead of a cylinder.
- The forcefield now follows the player's crosshair.
- The player can now look up and down to tilt the forcefield.
- Now applies knockback force on activation.
- The player can now recast E to destroy the forcefield early, dealing damage and applying knockback force.
- Forcefield HP increased from 200 to 300.
- Duration increased from 8 seconds to 15 seconds.
- Size decreased from 40x10x40 studs to 30x10x15 studs.
- Raining Tacos
Overshield increased from 200 to 500.
Overshield decay delay reduced from 5 seconds to 0 seconds.
Overshield decay rate per tick increased from 0.5 to 2.
- REMOVED:
Slow no longer stacks.
Playtest 4 - 10 November 2022
Playtest 4 - 6 November 2022
- Shielding Amplifier
- NEW EFFECTS:
- Boombox can only gain charges while Sound Wave is off cooldown.
- Sound Wave
Shield now overwrites itself if the player or allies have
Shield.
- BUG FIX: Now recovers allies'
Shield as intended.
Playtest 4 - 30 October 2022
- Shielding Amplifier
- NEW EFFECTS:
- Now grants Boombox and nearby allies
Shield that lasts 8 seconds.
- The
Shield does not stack. If the new
Shield has more shield than the old
Shield, it overwrites the old
Shield. Otherwise the duration is refreshed.
Shield increased from 10 * no. of charges to 15 + 10 * no. of charges.
- Cooldown increased from 3 seconds to 5 seconds.
- REMOVED: No longer heals.
Playtest 4 - 28 October 2022
- Raining Tacos
- BUG FIX: Raining Tacos no longer applies
Slow to enemies for more than intended.
V0.3.0 - 12 September 2022
V0.3.0 - 5 September 2022
- Pulse Wave
- NEW EFFECT: Now self-applies 50%
Slow and 25%
Bound.
- Knockback force reduced from to 10 to 8.
- Shielding Amplifier
- Damage reduced from 5 + 10 * no. of charges to 5 + 5 * no. of charges.
- Protecting Overtone
- Forcefield HP reduced from 250 to 200.
- Knockback force reduced from 10 to 0.
V0.3.0 - 4 September 2022
V0.3.0 - 26 August 2022
Health reduced from 150 to 100.
- Pulse Wave
- Damage reduced from 12 to 8.
- REMOVED: No longer heals allies.
- Shielding Amplifier
- REWORKED: Damaging at least one enemy with Pulse Wave grants you a charge, with a max. of 4 charges. On activation, consume all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force.
- Damage changed from 10 to 5 x no. of charges.
- Healing changed from 0 to 10 x no. of charges.
- Knockback force changed to 5 x no. of charges.
- Protecting Overtone
- NEW EFFECTS:
- Now follows the player instead of staying at an area.
- Now uses an open cylindrical shape instead of a sphere.
- Forcefield HP reduced from 400 to 250.
- Size significantly reduced.
- Duration increased from 11 seconds to 15 seconds.
- REMOVED: Can no longer be recasted.
- Raining Tacos
- REWORKED: On landing, allies in the AoE are granted 200
Overshield that starts to decay after 2 seconds. Applies
Slow to enemies for 4 seconds.
- REMOVED:
- No longer creates an AoE that regenerates 12
Health per seconds on landing.
Playtest 2 - 18 May 2022
- Protecting Overtone
- NEW EFFECT: Forcefield now disappears and goes on cooldown after 11 seconds.
- BUG FIX: No longer becomes invulnerable if the player who casted it leaves.
Playtest 2 - 15 May 2022
- Shielding Amplifier
- Lifetime increased from 1 second to 2 seconds.
- Protecting Overtone
- NEW EFFECTS: Duration no longer resets when recasted. Now goes on its initial cooldown when the duration expires.
- Knockback force decreased from 10 to 6.
- Duration reduced from 45 seconds to 10 seconds.
- Cooldown decreased from 15 seconds to 12 seconds.
Playtest 2 - 18 April 2022
Playtest 2 - 17 April 2022
- Protecting Overtone
- Forcefield HP reduced from 450 to 400.
- Knockback force reduced from 15 to 10.
- Recast cooldown increased from 5 seconds to 8 seconds.
- Initial cooldown increased from 12 seconds to 15 seconds.
Playtest 2 - 16 April 2022
Playtest 1 - 20 February 2022
- BUG FIX: Pulse, Jump Smash Move and Raining Tacos now have improved hit detection.
- Pulse Wave
- Damage decreased.
- Range increased from 20 to 30.
- Shielding Amplifier
- Bass Boost / Beat Drop
- Damage changed to 5 + 8 * airtime duration, max 25.
- Range increased from 30 to 40.
- Protecting Overtone
- Damage decreased.
- BUG FIX: Now works properly.
- Raining Tacos
- Damage and healing changed from unknown to 8 + 15 * airtime, max 40.