Boombox: Difference between revisions

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Line 22:
|Perfectly timing your primary boosts your primary, gives you and allies short burst of speed, and grants you a charge. Being late or early only grants a charge.
|'''Timing between perfects:''' 1 second<br>'''Haste:''' 20% for 1 second<br>'''Max. charges:''' 4
|[[File:BBPassive.gif|frameless|400px]]
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Line 43 ⟶ 44:
|Fire a wave forward. Perfectly timing the wave and hitting an enemy grants you a charge.
|'''Damage:''' 6 + 2 * no. of charges<br>'''Range:''' 20 studs<br>'''Fire rate:''' 0.9 seconds<br>'''Ammo:''' ∞
|[[File:BBM1.gif|frameless|400px]]
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Line 56 ⟶ 58:
|Fire a soundwave that shields allies and grants haste depending on your charges. Shielding Amplifier can restore shields if the amount of shield added is less than the target's maximum shield. Otherwise, it provides overshield.
|'''Damage:''' 5 + 5 * no. of charges <br>'''Shield:''' <br>Allies: 10 + 10 * no. of charges<br>Boombox: 10 + 5 * no. of charges<br>'''Overshield duration:''' 6 seconds<br>'''Max shield restored:''' 50<br>'''Haste:''' 10 * no. of charges for 3 seconds<br>'''Range:''' TBA<br>'''Cooldown:''' 8 seconds
|[[File:BBM2.gif|frameless|400px]]
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Line 67 ⟶ 70:
|Jump in the air and pull enemies in, reactivate to slam down and push enemies away.
|'''Damage:'''<br>First cast: 10<br>Second cast: 5 + (8 * [airtime duration]) (max. 25)<br>'''Pull force:''' 15 (first cast)<br> '''Knockback force:''' 15 (recast only)<br>'''Hover duration:''' 0.65 seconds<br>'''Cooldown:''' 5 seconds
|[[File:BBQ.gif|frameless|400px]]
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Line 79 ⟶ 83:
|Deploy a 200 HP forcefield that follows you for 15 seconds or until it is destroyed. Reactivate while the forcefield is up to destroy it and push any enemies back.
|'''Damage:''' 10<br>'''Knockback force:''' 15<br>'''Health:''' 200<br>'''Duration:''' 15 seconds<br>'''Size:''' 30x10x15 studs<br>'''Cooldown:''' 14 seconds
|[[File:BBE.gif|frameless|400px]]
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Line 98 ⟶ 103:
|Jump high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 250 shield, as well as slow enemies and grant haste to allies.
|'''Damage:''' 5 + 15 * airtime duration, max. 40<br>'''Knockback force:''' 20 + 7 * airtime duration, going up only, max. 50<br>'''Shield:''' 75 on cast, decaying immediately at a rate of 2 per tick, 250 decaying at 1 per tick 3 seconds after landing<br>'''Haste:''' 50% decaying at 0.25% per tick after 3 seconds<br>'''Slow:''' 25% for 3 seconds <br>'''Radius:''' 200<br>'''Shield on cast cast radius''': 100<br>'''Phinisher cost:''' 150
|[[File:BBUlt.gif|frameless|400px]]
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