Firebrand: Difference between revisions

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== In-Game ==
== In-Game ==
At [[One Minute Remaining]], there will be a chance that Firebrand's event will occur, signaled by his sword being in the middle of the map and the area adopting an orange tint. During the event, large columns of fire will rain down, their location indicated by star-like shaped on the ground. This will cause the player to take 10 damage initially, then continue to take damage. The damage will stop short of killing the player, which can leave one extremely vulnerable. Getting hit will also grant the player 30% haste for 2 seconds, a benefit that stacks if the player is hit again in that time period.
At [[One Minute Left]], there will be a chance that Firebrand's event will occur, signaled by his sword being in the middle of the map and the area adopting an orange tint. During the event, large columns of fire will rain down, their location indicated by star-like shaped on the ground. This will cause the player to take 10 damage initially, then continue to take damage. The damage will stop short of killing the player, which can leave one extremely vulnerable. Getting hit will also grant the player 30% haste for 2 seconds, a benefit that stacks if the player is hit again in that time period.


==Personality==
==Personality==