Fractured Space: Difference between revisions

Content deleted Content added
mNo edit summary
I HATE FRACTURED SPACE
Line 1:
{{MapInfobox
|title1 = {{PAGENAME}}
|image1 = Screenshot%202022-07-22%20203053FracturedSpaceV3.png
|addedin = <p>[[Playtest 2]]<br>[[V0.4.5]] (remaster[[Rave vs. Relax]])<br>[[V0.7.0]] ([[Possessed vs. Bitten]])</p>
|creator(s) = <p>Narwhill</p>
|gamemode = <p>[[Conquer]]</p>
Line 9:
{{PAGENAME}} is a special map in PHIGHTING!.
 
== Overview ==
{{PAGENAME}} takes place in a chaotic scene set floating in the middle of space. Each team has 2 spawn locations on the 4 outer islands and must cross a 4-way intersection made up of scattered checkerboard pieces leading directly to a central cathedral which contains the [[Conquer]] zone. Various structures such as trees, houses, and buildings are scattered around the outside, allowing for unique flank and escape routes. The cathedral itself is completely open, with the only room for cover being the large windows on the walls that surround it.
Fractured Space was added for the [[Fried vs. Scrambled]] Phestival, with its main gimmick being lowered gravity. During the Phestival, winning on Fractured Space would grant 5x points to your Phestival team, and it had a 1/4 chance of appearing in rotation.
 
{{PAGENAME}} was added as a special map for the [[Fried vs. Scrambled]] Phestival. During the Phestival, winning on Fractured Space would grant 5x points to your Phestival team. It had a 1/4 chance of appearing in rotation. The map was temporarily brought back temporarily for the [[Rave vs. Relax]] and [[Possessed vs. Bitten]] PhestivalPhestivals, with no extra point bonuses or rotation chance.
 
== Gameplay Features ==
Fractured Space’s{{PAGENAME}}’s primary unique feature is the aforementioned low gravity, allowing for higher jumps, longer air time, and better platforming. At the[[One one-minuteMinute markLeft]], the theme,four insteadrings of thefire usualsurrounding "PANDEMONIUMthe CODA,"cathedral changesmove to "In the Final" from "Mario & Luigi: Bowser's Inside Story"center and thestart threeto Ringsspin of Fire surrounding the pillar under the cathedral move upfaster, with the highesttwo ringlower rings forming solid ground to stand on which is at the ground level ofwith the cathedral. Additionally. the floating checkerboard platforms around the center reform into a flat bridge for better ease of access.
 
==Setting==
{{PAGENAME}} is set in a scene of floating structures in the middle of space, with various references to ROBLOX's past scattered around a large central cathedral. Structures such as the original Happy Home in Robloxia and the ROBLOX HQ buildings can be found here. Scattered checkerboard pieces make up the path from the spawns to the cathedral, these pieces connect and reform into a flat bridge at One Minute Left. The cathedral itself sits atop a pillar with two large rings of fire surrounding the pillar, and another larger two surrounding the cathedral's roof. A giant model of the solar system sits above the entire map, with the sun and planets shaped into eggs. The interior of the cathedral is completely empty. Its floor is divided into the two team colors of the Possessed vs. Bitten Phestival.
 
==Gallery==
 
===[[V0.7.0]]===
<gallery captionalign="center"; mode="packed";>
placeholder.png
</gallery>
 
===[[V0.4.5]]===
Line 27 ⟶ 35:
<gallery captionalign="center"; mode="packed";>
Fractured Space v1.png|Intro shot.
FracturedSpaceV1_2.png|
fracturedspacev1_3.png|
FracturedSpaceV1Teaser.png|Official teaser.
</gallery>