Hyperlaser: Difference between revisions
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|Passive |
|Passive |
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|N/A |
|N/A |
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|Hitting an enemy's head with Hyper Ray deals double damage. Headshotting creates an AoE around the enemy that does damage. Your third bullet |
|Hitting an enemy's head with Hyper Ray deals double damage. Headshotting creates an AoE around the enemy that does damage. Your third bullet wireframes the next enemy you hit. |
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|'''Slow:''' 33% for 2 seconds<br>'''Area of effect damage:''' 15<br>'''Wireframe duration:''' 1 second |
|'''Slow:''' 33% for 2 seconds<br>'''Area of effect damage:''' 15<br>'''Wireframe duration:''' 1 second |
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|Ability |
|Ability |
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|AoE/CC |
|AoE/CC |
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|Create an explosion around you that pushes enemies away, slows them and |
|Create an explosion around you that pushes enemies away, slows them and wireframes yourself. Your next primary is guaranteed to headshot. Instantly reload your primary. |
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|'''Damage:''' 10<br>'''Knockback Force:''' 20<br>'''Slow:''' 50% for 2 seconds<br>'''Wireframe Duration:''' 2 seconds<br>'''Haste:''' 100% decaying over 2 seconds<br>'''Radius:''' 20 studs<br>'''Cooldown:''' 10 seconds |
|'''Damage:''' 10<br>'''Knockback Force:''' 20<br>'''Slow:''' 50% for 2 seconds<br>'''Wireframe Duration:''' 2 seconds<br>'''Haste:''' 100% decaying over 2 seconds<br>'''Radius:''' 20 studs<br>'''Cooldown:''' 10 seconds |
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|Ability |
|Ability |
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|Projectile/AoE |
|Projectile/AoE |
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|Throw a grenade that explodes after a delay upon making contact with a player or surface. Enemies caught in the grenade's blast take damage and become |
|Throw a grenade that explodes after a delay upon making contact with a player or surface. Enemies caught in the grenade's blast take damage and become wireframed. Allies in the blast gain a walkspeed increase. |
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|'''Damage:''' 15 (direct hit) + 15 (explosion)<br>'''Wireframe duration:''' 1 second<br>'''Casting time:''' 0.5 seconds <br>'''Haste:''' 50%<br>'''Range:''' 20 studs<br>'''Cooldown:''' 15 seconds |
|'''Damage:''' 15 (direct hit) + 15 (explosion)<br>'''Wireframe duration:''' 1 second<br>'''Casting time:''' 0.5 seconds <br>'''Haste:''' 50%<br>'''Range:''' 20 studs<br>'''Cooldown:''' 15 seconds |
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** placeholder |
** placeholder |
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* Voltaic Grenade |
* Voltaic Grenade |
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** If a enemy gets close, use Q to apply |
** If a enemy gets close, use Q to apply Wireframe to them and utilize the haste buff to maintain your distance. |
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* Eviscerating Ray |
* Eviscerating Ray |
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** placeholder |
** placeholder |