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'''General additions and changes:'''
* The following [[PHIGHTING! Soundtrack|tracks]] were added to the game:
** "[[CAPPUCCINO CRESCENDO]]" - Key After Key
* Phighters now must be at the same height or higher than the [[Conquer]] zone for it to count as contesting.
* Ragdolls will now destroy themselves rather than disappear with special effects
* Adjustments to [[Doomspire]], [[Banland]], and [[Shooting Teapot Observatory]].
'''
*{{Abilitylink|BanHammerE}}▼
* '''BUG FIX:''' Fixed some problems with Vine Splash.▼
***As a result, the maximum number of spins increased from 16 to 20.
** Updated Vine Splash sfx (by Xtriel).▼
**Final hit now gives 15 shield per enemy.▼
** Updated Yulaser SFX (by Crablooshi).▼
** Updated Beta Biograft SFX(by Key after Key).▼
'''[[Scythe]]:'''
*
*
** '''BUG FIX:''' Should be more consistent with its hitbox through
*{{Abilitylink|
**Projectile speed increased from 20 to 25.
**Now recovers 50% of ammo used on hit.
*{{Abilitylink|ScythePhinisherGun}}
**Damage increased from 8 per tick to 9 per tick.
▲'''[[Vine Staff]]:'''
*{{Abilitylink|VinestaffPrimary}}▼
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields and walls.▼
**Shooting sound should now overlap properly rather than reset the playing sound.▼
'''[[Shuriken]]:'''
*{{Abilitylink|ShurikenPassive}}▼
*{{Abilitylink|ShurikenPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through
▲*{{Abilitylink|ShurikenPassive}}
▲**Perch now goes on a 2s cooldown after touching the ground.
▲'''[[Ban Hammer]]:'''
▲*{{Abilitylink|BanHammerE}}
▲**Spin speed decreased from 0.25s to 0.2s.
▲**Final hit now gives 15 shield per enemy.
'''[[Vine Staff]]:'''
▲*{{Abilitylink|VinestaffPrimary}}
▲**'''BUG FIX:''' Should now be more consistent with its hitbox through
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]</noinclude>
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