Patch Notes/19 November 2023: Difference between revisions
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1 version released at |
1 version released at 11:57 PM EST. |
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'''General additions and changes:''' |
'''General additions and changes:''' |
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*Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by {{Abilitylink|BoomboxPhinisher}}). |
*Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by {{Abilitylink|BoomboxPhinisher}}). |
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*{{Status|Regeneration}} no longer loses stacks when the player is healed. |
*{{Status|Regeneration}} no longer loses stacks when the player is healed. |
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* '''NEW EFFECT:''' {{Status|Supported}} |
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⚫ | ** Each time someone is healed, shielded, or given regen from a support, they are given 1 {{Status|Supported}} effect, each effect after the first one decreases the healing/shielding/{{Status|Regeneration}} they get by 20%, each support can only apply 1 stack of {{Status|Supported}} on each teammate, this effect lasts 5 seconds and is refreshed when a support heals/shields/gives {{Status|Regeneration}} again. |
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[[Skateboard]] |
'''[[Skateboard]]''' |
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*Health adjusted from 100/50 to 75 |
*Health to shield ratio adjusted from 100/50 to 75/75 |
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*Skateboard slows down less when in mid-air. |
*Skateboard slows down less when in mid-air. |
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*Time on ramp for Skateboard to be affected when getting off the ramp increased from 0. |
*Time on ramp for Skateboard to be affected when getting off the ramp increased from 0.25 seconds to 0.35 seconds. |
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*Skateboard will not be forced off board when stunned or slowed in the first |
*Skateboard will not be forced off board when stunned or slowed in the first 2 seconds of getting on board or after shooting |
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*{{Abilitylink|SkateboardPassive}} |
*{{Abilitylink|SkateboardPassive}} |
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**Trick damage changed to 5. |
**Trick damage changed to 5. |
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**Tricks now deal damage after using {{Abilitylink|SkateboardSecondaryBoard}} |
**Tricks now deal damage after using {{Abilitylink|SkateboardSecondaryBoard}} |
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*{{Abilitylink|SkateboardQBoard}} |
*{{Abilitylink|SkateboardQBoard}} |
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** |
** Receiving {{Status|Slow}} or {{Status|Stun}} while using on BOOST!! will now force Skateboard off board. |
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*{{Abilitylink|SkateboardE}} |
*{{Abilitylink|SkateboardE}} |
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**Getting on board should now put Skateboard at a much higher speed than before. |
**Getting on board should now put Skateboard at a much higher speed than before. |
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**SWITCH!! from onboard to offboard cooldown reduced from 3s to 2s. |
**SWITCH!! from onboard to offboard cooldown reduced from 3s to 2s. |
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**Board speed to walkspeed via E to off board can now pass the 25% {{Status|Haste}} cap and now cap at 50% {{Status|Haste}}. |
**Board speed to walkspeed via E to off board can now pass the 25% {{Status|Haste}} cap and now cap at 50% {{Status|Haste}}. |
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**Now auto refreshes {{Abilitylink|SkateboardE}} cooldown. |
**Now auto refreshes {{Abilitylink|SkateboardE}} cooldown. |
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*{{Abilitylink|VinestaffSecondary}} |
*{{Abilitylink|VinestaffSecondary}} |
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**Ability icon will display as unavailable if Vine Staff has no seeds. |
**Ability icon will display as unavailable if Vine Staff has no seeds. |
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[[Subspace]] |
'''[[Subspace]]''' |
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*{{Abilitylink|SubspaceQ}} |
*{{Abilitylink|SubspaceQ}} |
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**Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies {{Status|Slow}} and {{Status|Vulnerable}}. |
**Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies {{Status|Slow}} and {{Status|Vulnerable}}. |
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**Projectile speed increased from 1 to 1.75. |
**Projectile speed increased from 1 to 1.75. |
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[[Biograft]] |
'''[[Biograft]]''' |
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*{{Abilitylink|BiograftE}} |
*{{Abilitylink|BiograftE}} |
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**Damage lowered from 15 to 12 |
**Damage lowered from 15 to 12 |
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**Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink. |
**Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink. |
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{{Status|Supported}} '''debuff:''' |
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⚫ | * Each time someone is healed, shielded, or given regen from a support, they are given 1 {{Status|Supported}} effect, each effect after the first one decreases the healing/shielding/{{Status|Regeneration}} they get by 20%, each support can only apply 1 stack of {{Status|Supported}} on each teammate, this effect lasts 5 seconds and is refreshed when a support heals/shields/gives {{Status|Regeneration}} again. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
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[[Category:Patch Notes/2023]]</noinclude> |
[[Category:Patch Notes/2023]]</noinclude> |