Patch Notes/21 June 2024: Difference between revisions

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'''General additions and changes:'''
* [[Servers#Private Servers|Freecam]]
** Pressing 1-0 to transitiontransitions between players now moves more smoothly.
** Pressing X while focused on a player whilesmoothly exits theirplayer view smoothly.
** Clicking while following a player willsmoothly adjustadjusts the point of view smoothly.
** Camera panning is slightly faster.
** All smooth freecam movements can be toggled by pressing L.
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** '''BUG FIX:''' Fixed issues with freecam when a followed player dies.
'''[[Medkit]]:'''
* ChangedAdded new {{Abilitylink|MedkitPrimary}} and {{Abilitylink|MedkitSecondary}} SFX for defaulteach Medkit,skin [[Medkit/Skins#Medcarrot|Medcarrot]],including [[Medkit/Skins#Pirate Medkit|Pirate Medkit]], [[Medkit/Skins#Sianachkit|Sianachkit]], and [[Medkit/Skins#7MK0|7MK0]]default.
* Added new {{Abilitylink|MedkitPassive}} and {{Abilitylink|MedkitPhinisher}} SFX for [[Medkit/Skins#7MK0|7MK0]].
* Added new {{Abilitylink|MedkitPrimary}} VFX.
* Changed icon when hovering over allies.
* {{Abilitylink|MedkitPassive}}
** Travel time increasedreduced from 0.82s82 seconds to 0.5s5 seconds.
** Crystalize can now activate as long as 0.75s75 seconds have passed.
** Healing recievedreceived from passive will reach a cap of 20 after being 3s on cooldown for 3 seconds.
*** At least 1 health point needs to be generated during the cooldown period before Crystalize can be activated again.
* {{Abilitylink|MedkitPrimary}}
** Added new VFX.
** Fire rate reducedadjusted from 0.6s6 seconds to 0.75s75 seconds.
** Increased damage and healing:
*** Increased damage from 5 to 8 (body shot) and 10 to 16 (headshot).