Patch Notes/21 June 2024: Difference between revisions
Content deleted Content added
m Typo(?) fix |
m Changed s to seconds |
||
Line 15:
* Changed icon when hovering over allies.
* {{Abilitylink|MedkitPassive}}
** Travel time reduced from 0.
** Crystalize can now activate as long as 0.
** Healing received from passive will reach a cap of 20 after being
*** At least 1 health point needs to be generated during the cooldown period before Crystalize can be activated again.
* {{Abilitylink|MedkitPrimary}}
** Added new VFX.
** Fire rate changed from 0.
** Increased damage and healing:
*** Increased damage from 5 to 8 (body shot) and 10 to 16 (headshot).
|