Scythe: Difference between revisions

From PHIGHTING! Wiki
Content deleted Content added
mNo edit summary
mNo edit summary
Line 73: Line 73:
** Passive {{Status|Haste}} is lost for a short period if Scythe attacks an unmarked enemy.
** Passive {{Status|Haste}} is lost for a short period if Scythe attacks an unmarked enemy.
* While in Gun form, Scythe cannot passively regenerate ammo past 50.
* While in Gun form, Scythe cannot passively regenerate ammo past 50.
* Contrary to the in-game description, the bonus damage and ammo are activated upon any damage from Scythe.




Line 86: Line 87:
}}
}}
''Details:''
''Details:''
* Scythe cannot gain ammo using Let 'Er Rip.




Line 112: Line 114:
}}
}}
''Details:''
''Details:''
* Launching Flat-hat's projectile can be cancelled by using other abilities.
* Bull's-eye applies {{Status|Stun}} only after at least 26 ammo has been used.
* Bull's-eye applies {{Status|Stun}} only after at least 26 ammo has been used.
* Contrary to the in-game description, Bull's-eye is charged by tapping and fired by recasting or using primary.




Line 126: Line 130:
}}
}}
''Details:''
''Details:''
* Chasing Flourish's hop can be cancelled by using other abilities.
* Scythe cannot gain ammo using Bullet Blaze.
* Scythe cannot gain ammo using Bullet Blaze.
* When using Bullet Blaze while below 20 ammo, the remaining amount of ammo will be shot.
* When using Bullet Blaze while below 20 ammo, the remaining amount of ammo will be shot.