Scythe: Difference between revisions

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'''Scythe''' is a ranged [[Phighters|Phighter]] that specializes in both ranged and close-quarters combat, blending melee and ranged styles through her Scythe and Gun forms.
'''Scythe''' is a ranged [[Phighters|Phighter]] that specializes in both ranged and close-quarters combat, blending melee and ranged styles through her Scythe and Gun forms.


In Gun form, {{Abilitylink|ScythePrimaryGun}} dishes out high and consistent mid-range damage, complemented by {{Abilitylink|ScytheQGun}} and {{Abilitylink|ScytheEGun}} for burst damage at long and close ranges. {{PAGENAME}} is at her most mobile while in Scythe form, using {{Abilitylink|ScythePrimary}} and {{Abilitylink|ScytheE}} to chip away and pressure the enemy, and {{Abilitylink|ScytheQ}} to burst them down at range. Scythe form abilities deal more damage based on the enemy's hitpoints, granting an advantage against healthier targets. Her two unique Phinishers give {{PAGENAME}} both single-target kill confirmation with {{Abilitylink|ScythePhinisher}} and high damage crowd control through {{Abilitylink|ScythePhinisherGun}}. The short cooldown of {{Abilitylink|ScytheSecondary}} lets {{PAGENAME}} switch between forms constantly and be as versatile as possible.
In Gun form, {{Abilitylink|ScythePrimaryGun}} dishes out high and consistent mid-range damage, complemented by {{Abilitylink|ScytheQGun}} and {{Abilitylink|ScytheEGun}} for burst damage at long and close ranges. {{PAGENAME}} is at her most mobile while in Scythe form, using {{Abilitylink|ScythePrimary}} and {{Abilitylink|ScytheE}} to chip away and pressure the enemy, and {{Abilitylink|ScytheQ}} to burst them down at range. Scythe form abilities deal more damage based on the enemy's hitpoints, granting an advantage against healthier targets. Her two unique Phinishers give {{PAGENAME}} both single-target kill confirmation with {{Abilitylink|ScythePhinisher}} and high damage crowd control through {{Abilitylink|ScythePhinisherGun}}. The short cooldown of {{Abilitylink|ScytheSecondary}} lets her switch between forms constantly and be as versatile as possible.


Her passive, {{Abilitylink|ScythePassive}}, gives {{PAGENAME}} a limited 'ammo' resource she must use wisely to keep a consistent damage output, the random target it also gives means {{PAGENAME}} must be ready for a matchup against any Phighter.
Her passive, {{Abilitylink|ScythePassive}}, gives her a limited 'ammo' resource she must use wisely to keep a consistent damage output, the random target it also gives means {{PAGENAME}} must be ready for a matchup against any Phighter.


{{Clear|both}}
{{Clear|both}}