Scythe: Difference between revisions

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|'''Scythe'''</br>Jump and fire a projectile, use 50 ammo to fire an additional projectile.</br>'''Gun'''</br>Hold to begin charging a bullet that stuns and deals knockback if charged long enough, recast or use primary to fire early.
|'''Scythe'''</br>Jump and fire a projectile, use 50 ammo to fire an additional projectile.</br>'''Gun'''</br>Hold to begin charging a bullet that stuns and deals knockback if charged long enough, recast or use primary to fire early.
|{{Stance
|{{Stance
|'''Flat-hat:'''<br>Damage: 10 + 5% of current hitpoints (min. 12)<br>Fire rate: ---<br>Projectile speed: ---<br>Ammo gain: +10<br>Ammo cost: 50 per recast<br>Jump height: 15 studs<br>Cooldown: 12 seconds<br>
|'''Flat-hat:'''<br>Damage: --- (min. 12)<br>Fire rate: ---<br>Projectile speed: ---<br>Ammo gain: +10<br>Ammo cost: 50 per recast<br>Jump height: 15 studs<br>Cooldown: 12 seconds<br>
|'''Bull's-eye:'''<br>Damage: 8-50<br>{{Status|Stun}} duration: 0-1 second<br>Projectile speed: 25<br>Ammo gain: +50% of ammo used<br>Ammo cost: 8-50<br>Max. charge time: 1.5 seconds<br>Knockback force: ---<br>{{Status|Slow}} penalty: 10%-30%, 100% (after firing)<br>{{Status|Bound}} penalty: 100%<br>Cooldown: 2 seconds}}
|'''Bull's-eye:'''<br>Damage: 8-50<br>{{Status|Stun}} duration: 0-1 second<br>Projectile speed: 25<br>Ammo gain: +50% of ammo used<br>Ammo cost: 8-50<br>Max. charge time: 1.5 seconds<br>Knockback force: ---<br>{{Status|Slow}} penalty: 10%-30%, 100% (after firing)<br>{{Status|Bound}} penalty: 100%<br>Cooldown: 2 seconds}}
|[[File:Demonstration ScytheQScythe.webm]] [[File:Demonstration ScytheQGun.webm]]
|[[File:Demonstration ScytheQScythe.webm]] [[File:Demonstration ScytheQGun.webm]]
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|'''Scythe'''</br>Dash forwards, use 50 ammo to dash an additional time.</br>'''Gun'''</br>Shoot 20 bullets forwards in a spread pattern.
|'''Scythe'''</br>Dash forwards, use 50 ammo to dash an additional time.</br>'''Gun'''</br>Shoot 20 bullets forwards in a spread pattern.
|{{Stance
|{{Stance
|'''Chasing Flourish:'''<br>Damage: 12 (dash) + 15 + 5% of current hitpoints{{Cite}} (min. 15) (hop)<br>Ammo gain: +10 (dash), +25 (hop)<br>Ammo cost: 50 per recast<br>Dash distance: 20 studs<br>Hop height: ---<br>Cooldown: 8 seconds<br>
|'''Chasing Flourish:'''<br>Damage: 12 (dash) + --- (min. 15) (hop)<br>Ammo gain: +10 (dash), +25 (hop)<br>Ammo cost: 50 per recast<br>Dash distance: 20 studs<br>Hop height: ---<br>Cooldown: 8 seconds<br>
|'''Bullet Blaze:'''<br>Damage: 3 per bullet<br>Projectile speed: ---<br>Bullets: 20<br>Ammo cost: 20<br>Endlag: 1.5 seconds<br>Knockback force: --- (recoil)<br>{{Status|Slow}} penalty: 30%<br>{{Status|Bound}} penalty: 25%<br>Cooldown: 2 seconds}}
|'''Bullet Blaze:'''<br>Damage: 3 per bullet<br>Projectile speed: ---<br>Bullets: 20<br>Ammo cost: 20<br>Endlag: 1.5 seconds<br>Knockback force: --- (recoil)<br>{{Status|Slow}} penalty: 30%<br>{{Status|Bound}} penalty: 25%<br>Cooldown: 2 seconds}}
|[[File:Demonstration ScytheEScythe.webm]] [[File:Demonstration ScytheEGun.webm]]
|[[File:Demonstration ScytheEScythe.webm]] [[File:Demonstration ScytheEGun.webm]]