Scythe: Difference between revisions

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→‎Abilities: adjusted ability types
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|[[File:placeholder.png|150x150px]]
|[[File:placeholder.png|150x150px]]
|Passive
|Passive
|Utility
|Buff/Mobility
|A random enemy is chosen as your target, shooting them for the first time deals bonus damage and grants ammo, attacks on them grants ammo. Your target will switch if you do not attack them.
|A random enemy is chosen as your target, shooting them for the first time deals bonus damage and grants ammo, attacks on them grants ammo. Your target will switch if you do not attack them.
|'''Damage:''' 10% of current hitpoints (min. 8) (first hit)<br>'''Ammo gain:''' +50 (first hit), +75 (kill/assist)<br>'''Ammo regeneration rate:''' 1.67/second<br>'''Max. ammo:''' 250<br>'''Mark duration:''' 30 seconds (without attacking enemy), X seconds (after attacking enemy)
|'''Damage:''' 10% of current hitpoints (min. 8) (first hit)<br>'''Ammo gain:''' +50 (first hit), +75 (kill/assist)<br>'''Ammo regeneration rate:''' 1.67/second<br>'''Max. ammo:''' 250<br>'''Mark duration:''' 30 seconds (without attacking enemy), X seconds (after attacking enemy)
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|[[File:AbilityIcon Scythe Q Scythe.png|150x150px]] [[File:AbilityIcon Scythe Q Gun.png|150x150px]]
|[[File:AbilityIcon Scythe Q Scythe.png|150x150px]] [[File:AbilityIcon Scythe Q Gun.png|150x150px]]
|Q Ability
|Q Ability
|'''Scythe:''' Mobility/Projectile</br>'''Gun:''' Projectile/Status
|'''Scythe:''' Mobility/Projectile</br>'''Gun:''' Projectile
|'''Scythe'''</br>Jump and fire a projectile, use 50 ammo to fire an additional projectile.</br>'''Gun'''</br>Hold to begin charging a bullet that stuns and deals knockback if charged long enough, recast or use primary to fire early.
|'''Scythe'''</br>Jump and fire a projectile, use 50 ammo to fire an additional projectile.</br>'''Gun'''</br>Hold to begin charging a bullet that stuns and deals knockback if charged long enough, recast or use primary to fire early.
|{{Stance
|{{Stance
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|[[File:AbilityIcon Scythe E Scythe.png|150x150px]] [[File:AbilityIcon Scythe E Gun.png|150x150px]]
|[[File:AbilityIcon Scythe E Scythe.png|150x150px]] [[File:AbilityIcon Scythe E Gun.png|150x150px]]
|E Ability
|E Ability
|'''Scythe:''' Melee/Mobility<br>'''Gun:''' Projectile
|'''Scythe:''' Mobility<br>'''Gun:''' Projectile
|'''Scythe'''</br>Dash forwards, use 50 ammo to dash an additional time.</br>'''Gun'''</br>Shoot 20 bullets forwards in a spread pattern.
|'''Scythe'''</br>Dash forwards, use 50 ammo to dash an additional time.</br>'''Gun'''</br>Shoot 20 bullets forwards in a spread pattern.
|{{Stance
|{{Stance
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|[[File:AbilityIcon Scythe Ult.png|150x150px]]
|[[File:AbilityIcon Scythe Ult.png|150x150px]]
|[[Phinisher]]
|[[Phinisher]]
|'''Scythe:''' Mobility/Targeted</br>'''Gun:''' AoE
|'''Scythe:''' Targeted</br>'''Gun:''' AoE
|'''Scythe'''</br>Become invisible for 15 seconds and be able to teleport to and apply your target to a nearby enemy.</br>'''Gun'''</br>Rapid fire in a circle around you, shoot a high damage blast at the end.
|'''Scythe'''</br>Become invisible for 15 seconds and be able to teleport to and apply your target to a nearby enemy.</br>'''Gun'''</br>Rapid fire in a circle around you, shoot a high damage blast at the end.
|{{Stance
|{{Stance