Shuriken: Difference between revisions

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|Passive
|Passive
|Mobility
|Mobility
|You gradually gain 20% haste and bounce. Getting hit decreases the amount of haste and bounce, and it gradually regenerates after 3 seconds of not being hit. Press jump near a wall to perch onto it.
|You gradually gain bonus haste and bounce. Being hit decreases your haste and bounce, it regenerates after 3 seconds of not being hit. Press jump near a wall to perch onto it.
|'''Haste:''' 20%<br> '''Bounce:''' 20%<br>'''Damage to stat decrease conversion rate:''' 1% per 1 damage taken<br>'''Regeneration delay:''' 5 seconds
|'''Haste:''' 20%<br> '''Bounce:''' 20%<br>'''Damage to stat decrease conversion rate:''' 1% per 1 damage taken<br>'''Regeneration delay:''' 5 seconds
|[[File:ShuriPassive.gif|frameless|400px]]
|[[File:ShuriPassive.gif|frameless|400px]]
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|Primary
|Primary
|Ranged
|Ranged
|Charge up and fire up to 3 shurikens which pierce through players. Hitting enemies from behind deals extra damage.
|Charge up and fire up to 3 shurikens which pierce through players. Hitting enemies from behind deals extra damage and applies slow.
|'''Damage:''' 8 per shuriken<br>'''Back hit damage bonus:''' 2<br>'''Slow:''' 10% for 0.5 seconds<br>'''Range:''' Unknown studs<br>'''Slow penalty:''' 20%<br>'''Bound penalty:''' 25%<br>'''Charge delay:''' 0.25 per shuriken<br>'''Fire rate:''' 0.05 seconds<br>'''Cooldown:''' 0.35 seconds<br> '''Ammo:''' 15 <br>'''Reload time:''' 1.5 seconds
|'''Damage:''' 8 per shuriken<br>'''Back hit damage bonus:''' 2<br>'''Slow:''' 10% for 0.5 seconds<br>'''Range:''' Unknown studs<br>'''Slow penalty:''' 20%<br>'''Bound penalty:''' 25%<br>'''Charge delay:''' 0.25 per shuriken<br>'''Fire rate:''' 0.05 seconds<br>'''Cooldown:''' 0.35 seconds<br> '''Ammo:''' 15 <br>'''Reload time:''' 1.5 seconds
|[[File:ShuriM1.gif|frameless|400px]]
|[[File:ShuriM1.gif|frameless|400px]]
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|Secondary
|Secondary
|Melee
|Melee
|Charge and stab your shuriken, piercing and slowing enemies hit, dealing more damage and applying antiheal if you hit an enemy's back and dashing forward the longer you charged for.
|Charge and stab forward, piercing and slowing enemies hit, enemies hit from behind are dealt more damage, given antiheal, and will be dealt bonus damage from Stars of the Storm.
|'''Damage:''' 15<br>'''Backstab damage bonus:''' 10<br>'''Antiheal duration:''' 3 seconds (only applies on backstab) <br>'''Slow:'''<br>Front hit: 20% for 3 seconds<br>Back hit: 30% for 3 seconds<br>'''Range:''' Unknown<br>'''Dash force:''' ???-20 (based on charge time)<br>'''Minimum charge time:''' 0.5 seconds<br>'''Maximum charge time:''' 1 second<br>'''Cooldown:''' 6 seconds
|'''Damage:''' 15<br>'''Backstab damage bonus:''' 10<br>'''Antiheal duration:''' 3 seconds (only applies on backstab) <br>'''Slow:'''<br>Front hit: 20% for 3 seconds<br>Back hit: 30% for 3 seconds<br>'''Range:''' Unknown<br>'''Dash force:''' ???-20 (based on charge time)<br>'''Minimum charge time:''' 0.5 seconds<br>'''Maximum charge time:''' 1 second<br>'''Cooldown:''' 6 seconds
|[[File:ShuriM2.gif|frameless|400px]]
|[[File:ShuriM2.gif|frameless|400px]]
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|Q Ability
|Q Ability
|Mobility
|Mobility
|Grapple a surface, dash to it, and perch. Losing HP while travelling will cancel the grapple. Jump to cancel the grapple early and retain momentum.
|Grapple a surface, dash to it, and perch. Losing HP while traveling will cancel the grapple. Jump to cancel the grapple early and retain momentum.
|'''Range:''' 200 studs<br>'''Maximum perch time:''' 5 seconds<br>'''Cooldown:''' 12 seconds
|'''Range:''' 200 studs<br>'''Maximum perch time:''' 5 seconds<br>'''Cooldown:''' 12 seconds
|[[File:ShuriQ.gif|frameless|400px]]
|[[File:ShuriQ.gif|frameless|400px]]
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|E Ability
|E Ability
|AoE/Mobility
|AoE/Mobility
|Create a clone of yourself that walks forward and copies your jumps and primaries. Reactivate to teleport to the clone's position. Teleporting to your clone or your clone dying causes it to explode.
|Create a clone of yourself that walks forward and copies your jumps and primaries. Reactivate to teleport to the clone's position. Hold to create a clone of your ally instead.
|'''Damage:''' 20<br>'''Clone primary damage:''' 5<br>'''Range:''' Unknown studs (explosion)<br>'''Slow and bound:''' 30% for 2 seconds<br>'''Invisibility duration:''' 1 second<br>'''Cast time:''' 0.6 seconds<br>'''Clone health:''' 30<br>'''Maximum duration/recast window:''' 8 seconds<br>'''Cooldown:''' 12 seconds
|'''Damage:''' 20<br>'''Clone primary damage:''' 5<br>'''Range:''' Unknown studs (explosion)<br>'''Slow and bound:''' 30% for 2 seconds<br>'''Invisibility duration:''' 1 second<br>'''Cast time:''' 0.6 seconds<br>'''Clone health:''' 30<br>'''Maximum duration/recast window:''' 8 seconds<br>'''Cooldown:''' 12 seconds
|[[File:ShuriE.gif|frameless|400px]]
|[[File:ShuriE.gif|frameless|400px]]
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* The clone retains the haste and boost buffs from {{Abilitylink|ShurikenPassive}}.
* The clone retains the haste and boost buffs from {{Abilitylink|ShurikenPassive}}.
* {{PAGENAME}} cannot use abilities while invisible.
* {{PAGENAME}} cannot use abilities while invisible.
* Teleporting to your clone or your clone dying causes it to explode.



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|[[Phinisher]]
|[[Phinisher]]
|AoE/Ranged
|AoE/Ranged
|Unleash 5 shurikens that spin around you and apply antiheal. The shurikens will fire to your cursor one by one every 1.5 seconds.
|Unleash 5 shurikens that spin around you that apply antiheal. The shurikens will fire to your cursor one by one.
|'''Damage:''' 8 (spinning shurikens), 15 (per thrown shuriken)<br>'''Range:''' Unknown<br>'''Spin speed:''' 5<br>'''Antiheal duration:''' 3 seconds (thrown shurikens only)<br>'''Phinisher points:''' 125
|'''Damage:''' 8 (spinning shurikens), 15 (per thrown shuriken)<br>'''Range:''' Unknown<br>'''Spin speed:''' 5<br>'''Antiheal duration:''' 3 seconds (thrown shurikens only)<br>'''Shuriken fire rate: 1.5 seconds'''<br>'''Phinisher points:''' 125
|[[File:ShuriUlt.gif|frameless|400px]]
|[[File:ShuriUlt.gif|frameless|400px]]
}}
}}