Shuriken: Difference between revisions

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==Abilities==
==Abilities==

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General Notes:
General Notes:
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|Passive
|Passive
|Mobility
|Mobility
|You gradually gain 20% haste and bounce. Getting hit decreases the amount of haste and bounce, and it gradually regenerates after 3 seconds of not being hit.
|You gradually gain 20% haste and bounce. Getting hit decreases the amount of haste and bounce, and it gradually regenerates after 3 seconds of not being hit. Press jump near a wall to perch onto it.
|'''Haste:''' 20%<br> '''Bounce:''' 20%<br>'''Damage to stat decrease conversion rate:''' 1% per 1 damage taken<br>'''Regeneration delay:''' 5 seconds
|'''Haste:''' 20%<br> '''Bounce:''' 20%<br>'''Damage to stat decrease conversion rate:''' 1% per 1 damage taken<br>'''Regeneration delay:''' 5 seconds
|[[File:ShuriPassive.gif|frameless|400px]]
|[[File:ShuriPassive.gif|frameless|400px]]
}}
}}
''Details:''
''Details:''

* {{Abilitylink|ShurikenPassive}} is disabled while charging up {{Abilitylink|ShurikenPrimary}}.
* {{Abilitylink|ShurikenPassive}} is disabled while charging up {{Abilitylink|ShurikenPrimary}}.



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Melee / Projectile / Hitscan / Targeted
Melee / Projectile / Hitscan / Targeted
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{{Abilitytable
{{Abilitytable
|Stars of the Storm
|Stars of the Storm
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}}
''Details:''
''Details:''

* Upon reaching maximum charge, {{Abilitylink|ShurikenPrimary}} automatically fires after a 5 seconds.
* Upon reaching maximum charge, {{Abilitylink|ShurikenPrimary}} automatically fires after a 5 seconds.
* While charging and throwing shurikens, {{PAGENAME}} has 20% slow and 25% bound.
* While charging and throwing shurikens, {{PAGENAME}} has 20% slow and 25% bound.



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Melee / Projectile / Hitscan / Lock-on / Targeted
Melee / Projectile / Hitscan / Lock-on / Targeted
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{{Abilitytable
{{Abilitytable
|Stab of the Betrayer
|Stab of the Betrayer
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}}
}}
''Details:''
''Details:''

* Shuriken can use abilities during the dash.
* Shuriken can use abilities during the dash.



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Any ability that isn't aimed (such as mobility) would go here.
Any ability that isn't aimed (such as mobility) would go here.
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{{Abilitytable
{{Abilitytable
|Traverse the Horizon
|Traverse the Horizon
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}}
''Details:''
''Details:''

* {{PAGENAME}} can jump to stop perching early. {{PAGENAME}} will always jump in front of where he is facing.
* {{PAGENAME}} can jump to stop perching early. {{PAGENAME}} will always jump in front of where he is facing.
* During the cast time of this ability, {{PAGENAME}} has 100% slow and bound.
* During the cast time of this ability, {{PAGENAME}} has 100% slow and bound.
* {{PAGENAME}} cannot perch on ceilings with Traverse the Horizon.
* {{PAGENAME}} cannot perch on ceilings with Traverse the Horizon.



{{Abilitytable
{{Abilitytable
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|E Ability
|E Ability
|AoE/Mobility
|AoE/Mobility
|Become invisible for a second and create a clone of yourself that automatically walks forward and jumps. Reactivate to teleport to the clone's position. Teleporting to your clone or your clone dying causes it to explode.
|Create a clone of yourself that walks forward and copies your jumps and primaries. Reactivate to teleport to the clone's position. Teleporting to your clone or your clone dying causes it to explode.
|'''Damage:''' 20<br>'''Range:''' Unknown studs (explosion)<br>'''Slow and bound:''' 30% for 2 seconds<br>'''Invisibility duration:''' 1 second<br>'''Cast time:''' 0.6 seconds<br>'''Clone health:''' 30<br>'''Maximum duration/recast window:''' 8 seconds<br>'''Cooldown:''' 12 seconds
|'''Damage:''' 20<br>'''Clone primary damage:''' 5<br>'''Range:''' Unknown studs (explosion)<br>'''Slow and bound:''' 30% for 2 seconds<br>'''Invisibility duration:''' 1 second<br>'''Cast time:''' 0.6 seconds<br>'''Clone health:''' 30<br>'''Maximum duration/recast window:''' 8 seconds<br>'''Cooldown:''' 12 seconds
|[[File:ShuriE.gif|frameless|400px]]
|[[File:ShuriE.gif|frameless|400px]]
}}
}}
''Details:''
''Details:''
* Holding E will instead clone the nearest ally, this clone cannot copy your primary fire.

* {{Abilitylink|ShurikenE}}'s cooldown does not start until {{PAGENAME}} uses the recast, the clone dies or expires.
* {{Abilitylink|ShurikenE}}'s cooldown does not start until {{PAGENAME}} uses the recast, the clone dies or expires.
* {{PAGENAME}} cannot use the recast if the clone dies.
* {{PAGENAME}} cannot use the recast if the clone dies.
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* The clone retains the haste and boost buffs from {{Abilitylink|ShurikenPassive}}.
* The clone retains the haste and boost buffs from {{Abilitylink|ShurikenPassive}}.
* {{PAGENAME}} cannot use abilities while invisible.
* {{PAGENAME}} cannot use abilities while invisible.



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If it is not an aimed ability, reference Ability Type B.
If it is not an aimed ability, reference Ability Type B.
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{{Abilitytable
{{Abilitytable
|Guillotine Blossom
|Guillotine Blossom
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}}
''Details:''
''Details:''

* Upon completing the Phinisher animation, {{PAGENAME}} will perform a vertical jump.
* Upon completing the Phinisher animation, {{PAGENAME}} will perform a vertical jump.
* The shurikens spin in an anti-clockwise rotation.
* The shurikens spin in an anti-clockwise rotation.
* {{PAGENAME}} cannot gain any Phinisher points until the Phinisher's effects end.
* {{PAGENAME}} cannot gain any Phinisher points until the Phinisher's effects end.



==Strategy==
==Strategy==