Shuriken: Difference between revisions

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*{{Abilitylink|ShurikenPrimary}}
*{{Abilitylink|ShurikenPrimary}}
**Use this ability to kill off low health enemies instead of Stab of the Betrayer to make the most out of it's debuffs and extra damage at a later time.
**Use this ability to kill off low health enemies instead of Stab of the Betrayer to make the most out of it's debuffs and extra damage at a later time.
**Try to hit opponents in the back for more damage.
*{{Abilitylink|ShurikenSecondary}}
*{{Abilitylink|ShurikenSecondary}}
**Try to hit an opponent's back for maximum value.
**Starting an encounter with this is great to help ensure a kill.
**Starting an encounter with this is great to help ensure a kill.
**If you're low on health, quickly backstabbing someone can help support your team while you run away to regen.
**If you're low on health, quickly backstabbing someone can help support your team while you run away to regen.
**You can continue to fire with your primary while this charges.
**If you are very close to an opponent and they are very low hp, or you need to apply antiheal to secure a kill, you don't need to charge it to the max.
*{{Abilitylink|ShurikenQ}}
*{{Abilitylink|ShurikenQ}}
** While using Shuriken’s grapple you can press spacebar to end the grapple early and will launch you with your current momentum.
** While using Shuriken’s grapple you can press spacebar to end the grapple early and it will launch you with your current momentum.
***Can be useful to get the jump on opponents.
**If you have your phinisher you can grapple cancel to slightly move Shuriken forward during the animation
**If you have your Phinisher you can grapple cancel to slightly move Shuriken forward during the animation
**If you grapple an edge of an platform you can quickly grapple cancel to use the momentum to launch you high enough to land on the platform.
**If you grapple an edge of an platform you can quickly grapple cancel to use the momentum to launch you high enough to land on the platform.
**At the start of the rounds it's better to not use this ability as it can help get you out of tough situations at the start of the match.
**At the start of the rounds it's better to not use this ability as it can help get you out of tough situations at the start of the match.
*{{Abilitylink|ShurikenE}}
*{{Abilitylink|ShurikenE}}
**Luring people away from others to make them an easier target to teleport to and kill is something the clone executes very well.
**Luring people away from others to make them an easier target to teleport to and kill is something the clone executes very well.
**Teleporting to a clone with Guilliotine Blossom active can be a devastating surprise attack if the enemy is unaware of it's activation, although the windup of Illusions of the Smoke can decrease the effectiveness of this strategy by forcing you to lose some larger orbiting shurikens.
**Teleporting to a clone with Guilliotine Blossom active can be a devastating surprise attack if the enemy is unaware of its activation, although the windup of Illusions of the Smoke can decrease the effectiveness of this strategy by forcing you to lose some larger orbiting shurikens.
*{{Abilitylink|ShurikenPhinisher}}
*{{Abilitylink|ShurikenPhinisher}}
**You can still fire and use abilities while this is active.
** placeholder
**Activate this in large groups, as the Shurikens will swirl and do damage.
***The Shuriken's visual clutter will also serve to disguise you.
**Your Shurikens apply antiheal for three seconds, consider firing them on a a mid hp target or a [[Medkit]] so they can't heal themselves, even if you can't get a kill.


===Counterplay against {{PAGENAME}}===
===Counterplay against {{PAGENAME}}===