Shuriken: Difference between revisions
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|*Low shield pool and one of the lowest total hp pools
*Long cooldowns
}}Shuriken is a ranged Phighter specializing in flanking and picking off enemies on the opposing team with his anti-heal and high DPS output. If left unchecked, Shuriken can allow his team an easier win in a team fight while acting as a good counter to healers pocketing. His total hit points is 125, among the lowest in the game alongside [[Biograft]] - he has 75 health with 50 shield. This small HP pool means Shuriken will have to play aggressively in the enemy’s backline to allow his team to pick off the opposing team.
Due to Shuriken’s frail nature, it’s highly recommended you learn to choose your fights rather than fighting anyone in your sight. Shuriken’s high mobility and high DPS allow him to properly get behind enemy lines and quickly dispose of backline characters such as [[Hyperlaser]], [[Medkit]], or [[Vine Staff]] or finish off low HP targets. Because Shuriken is a Phighter who capitalizes off of eliminating single targets, it’s a good rule of thumb to know which Phighters will be easier to take care of than other Phighters.
Prioritize targeting:
* [[Medkit]]
* [[Vine Staff]]
* [[Subspace]]
* [[Hyperlaser]]
Shuriken has some survivability while in close range because of his M2
His passive is great for outmaneuvering enemies. The speed and ability to wall-perch are all tools you can use to disorientate and dodge the enemy. Traverse the Horizon is one of the best mobility tools in the game with its large range and requiring 10 damage before being broken. If you ever find yourself in a situation where you need a quick escape then this ability is a fast option as it can be canceled mid-way which carries the momentum allowing you to fling yourself to a safe distance. Illusions of the Smoke is a good tool for either chip damage or tricking enemies. Tapping E will send out a clone of yourself, allowing you to either teleport to it and/or use it for extra damage. It copies both your primaries and your jumps, and it explodes for damage and slow if it is broken, dealing damage and inhibiting the opponent should they be in its AOE. On the other hand, holding E will send a clone of the nearest teammate which can confuse the enemy and help a teammate escape easier.
Ultimately, Shuriken’s hyper-aggressive flanking playstyle makes him a very strong and annoying Phighter to go against when in the right hands.
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