Shuriken: Difference between revisions
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* {{Status|Haste}} and {{Status|Bounce}} only decrease when health is damaged. |
* {{Status|Haste}} and {{Status|Bounce}} only decrease when health is damaged. |
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* {{Status|Haste}} and {{Status|Bounce}} are disabled while charging {{Abilitylink|ShurikenPrimary}}. |
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* Perch cooldown only starts upon the player making contact with the ground. |
* Perch cooldown only starts upon the player making contact with the ground. |
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* Applied slow cannot stack. |
* Applied slow cannot stack. |
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* Disables {{Status|Haste}} and {{Status|Bounce}} from {{Abilitylink|ShurikenPassive}} while charging. |
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* Automatically fires after 5 seconds upon reaching maximum charge. |
* Automatically fires after 5 seconds upon reaching maximum charge. |
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|Melee/Mobility/Status |
|Melee/Mobility/Status |
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|Charge and stab forward, piercing and slowing enemies hit, enemies hit from behind are dealt more damage, given antiheal, and will be dealt bonus damage from Stars of the Storm. |
|Charge and stab forward, piercing and slowing enemies hit, enemies hit from behind are dealt more damage, given antiheal, and will be dealt bonus damage from Stars of the Storm. |
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|'''Damage:''' 15<br>'''Backstab damage bonus:''' 10<br>{{Status|Antiheal}} '''duration:''' 3 seconds (backstab only) <br>'''Charge time:''' 0.5-1 second<br>'''Range:''' 10 studs<br>'''Dash force:''' 0-20<br>'''{{Status|Slow}} inflicted:''' 20% for 3 seconds (front), 30% for 3 seconds (backstab)<br>'''Cooldown:''' 6 seconds |
|'''Damage:''' 15<br>'''Backstab damage bonus:''' 10<br>'''{{Abilitylink|ShurikenPrimary}}''' bonus damage duration: 2 seconds<br>{{Status|Antiheal}} '''duration:''' 3 seconds (backstab only) <br>'''Charge time:''' 0.5-1 second<br>'''Range:''' 10 studs<br>'''Dash force:''' 0-20<br>'''{{Status|Slow}} inflicted:''' 20% for 3 seconds (front), 30% for 3 seconds (backstab)<br>'''Cooldown:''' 6 seconds |
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|[[File:ShuriM2.gif|frameless|400px]] |
|[[File:ShuriM2.gif|frameless|400px]] |
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* For 2 seconds after backstabbing an enemy, using {{Abilitylink|ShurikenPrimary}} on them will deal its bonus damage regardless of where they are hit. |
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