Skateboard: Difference between revisions
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Reworked skate's ability description so readers dont have to swtich between two tabs, but can read about both modes on a single page |
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Skateboard has two different forms which give different sets of abilities: '''Off board''' and '''On board'''. These forms can be switched around by using {{Abilitylink|SkateboardE}} or using {{Abilitylink|SkateboardPhinisher}} while off board.
{{Abilitytable
|SLUGGISH!! / STUNTISH!!
|[[File:placeholder.png|150x150px]]
|Passive
|N/A/Mobility
|Your walkspeed gradually increases up to 25%. On board, press space on ledges to perform a trick.
|'''Off board:'''<br>Max. {{Status|Haste}}: 25%<br>'''On board:'''<br>Trick walkspeed boost: +10<br>Damage: 5<br>Maximum walkspeed: 50 (Soft Cap) / 100 (Hard Cap)
|[[File:Slow walker.gif|center|300px]][[File:Skateboard passive.gif|center|300px]]
}}
''Details:''
* This bonus is lost if you're not moving for half a second.
* Killing or assisting sets
{{Abilitytable
|SWING IT!! / PUSH IT!!
|[[File:placeholder.png|150x150px]]
|Primary
|Melee/Mobility
|Off board, Swing your board once, lose 5%
|'''
|[[File:Phightinggifskateboard1.gif|center|300px]][[File:Skate m1.gif|center|300px]]
}}
''Details:''
* The second hit can be cancelled.
* {{Abilitylink|SkateboardPrimaryBoard}} cannot be used while mid-air (on board).▼
{{Abilitytable
|BASH 'EM!! / KICK 'EM!!
|[[File:placeholder.png|150x150px]]
|Secondary Ability
|Melee/[[Status Effects#Disables|Disable]]/Mobility
|Wind up and stun any enemies while off board. Spin and damage enemies around you when on board. If used after a trick, gain extra speed when you land.
|'''
|[[File:Phightinggifskateboard2.gif|center|300px]][[File:Skatem2.gif|center|300px]]
}}
''Details:''
* Both the on board and off board version of this ability share cooldowns.
* This ability can be charged, stunning for longer and dealing more damage the longer it is held.
* The cooldown of this ability starts upon switching to on board.▼
* Skateboard will not be forced off board if stunned or slowed in the first 2 seconds of switching to on board.▼
While on board, {{PAGENAME}} has the following traits:▼
* Cannot regenerate shield naturally.▼
* 35% {{Status|Bound}}.▼
* If {{PAGENAME}} receives a disabling status effect, a slow of 25% or higher or gets reduced to 0 walkspeed after being on board for at least 5 seconds, {{PAGENAME}} will be forced off board.▼
* Slopes increase walkspeed when traveling downwards and decrease walkspeed when travelling upwards.▼
* When above 20 speed, speed decays quicker until it reaches 20 or below.▼
▲* {{Abilitylink|SkateboardPrimaryBoard}} cannot be used while mid-air.
* If Skateboard jumps immediately after using this ability, he will perform a trick.
** Tricking after using this ability deals 15 damage.
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{{Abilitytable
|RUN!! / BOOST!!
|[[File:placeholder.png|150x150px]]
|Q Ability
|Mobility
|Off board, run forward and bash any enemies. On board, charge up and boost forward depending on the duration of the charge.
|'''
|[[File:Phightinggifskateboard4.gif|center|300px]][[File:SkateQ.gif|center|300px]]
}}
''Details:''
*
* Skateboard is suspended in the air for the casting time (on board).
* If Skateboard is slowed or stunned while charging, he will be forced off board.
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|[[File:placeholder.png|150x150px]]
|E Ability
|N/A/AoE
|Switch between being on and off your skateboard.
|'''
|[[File:Phightinggifskateboard5.gif|center|300px]][[File:SkateE.gif|center|300px]]
}}
''Details:''
▲* The cooldown of this ability starts upon switching to on board.
▲* Skateboard will not be forced off board if stunned or slowed in the first 2 seconds of switching to on board.
▲** Cannot regenerate shield naturally.
▲** 35% {{Status|Bound}}.
▲** If {{PAGENAME}} receives a disabling status effect, a
▲** Slopes increase walkspeed when traveling downwards and decrease walkspeed when travelling upwards.
** {{PAGENAME}} physically cannot exceed 100 speed.
* The cooldown of this ability starts upon switching to off board.
* Holding this ability performs a spin attack, dealing more damage depending on speed. Tapping it quickly switches to off board, dealing no damage.
* {{Status|Haste}} is gained depending on speed on board, this can bypass the 25% passive haste cap, capping at 50%
''Note: Skateboard's [[Phinisher]] is shared between both forms, with one minor difference.''
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|Mobility/[[Status Effects#Disables|Disable]]
|Charge up before being sent forward, stunning enemies for 2 seconds.
|'''Damage:''' 30<br>{{Status|Stun}} '''
|[[File:Phightinggifskateboard6.gif|center|300px]]
}}
|