Spawning: Difference between revisions
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==Overview==
When a player spawns, they will be untargetable for up to 2 seconds. If the 2 seconds elapses, or the player presses the jump key, they will be launched in their movement direction and granted immunity for 1.5 seconds. If no movement direction is chosen, they will be launched upwards.
After spawning, players are given a 100% {{Status|Haste}} buff which rapidly decays. This buff stacks with {{Status|Haste}} provided by passive abilities (Such as [[Shuriken|Shuriken's]] {{Abilitylink|ShurikenPassive}}).
[[Medkit|Medkit's]] [[Phinisher]], {{Abilitylink|MedkitPhinisher}} grants all revived players the same spawning mechanic.
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