Subspace: Difference between revisions
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|Hitscan/AoE/DoT
|Fire a mine (max 5 mines). Landing a direct hit will create an explosion. Reloading will detonate all mines.
|'''Damage:'''
|[[File:Tripmine.gif|frameless|300px]]
}}
''Details:''
* The trigger radius of the mines goes through walls.
* Subspace can still direct hit enemies at 0 ammo remaining.
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|Projectile/Status
|Fire a crystal that launches any enemies up when it lands. Its speed depends on the distance it must travel. Recasting it slams any enemy into the ground, applying ground and slow.
|'''Damage:'''
|[[File:Fallen Star.gif|frameless|300px]]
}}
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|Q Ability
|Projectile/AoE/Status
|
|'''Damage:''' <br>Initial hitbox: 20 (10 base + 10 poison)<br>Mist: 1 every 0.25s<br>'''Vulnerable applied:''' <br>Initial hitbox: 25%<br>Mist: 2% every 0.25s<br>'''
|[[File:cometcarnage.gif|frameless|300px]]
}}
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* The player can damage themselves with this ability, applying the full damage and vulnerability.
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