Status Effects: Difference between revisions

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The following abilities apply Cleanse:
* [[Medkit|Medkit's]] {{Abilitylink|MedkitE}}
* [[Vine Staff|Vine Staff's]] {{Abilitylink|VinestaffQ}}
 
===Haste===
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* [[Boombox|Boombox's]] {{Abilitylink|BoomboxPassive}}, {{Abilitylink|BoomboxSecondary}}, and {{Abilitylink|BoomboxPhinisher}}
* [[Hyperlaser|Hyperlaser's]] {{Abilitylink|HyperlaserQ}}
* The 25% Haste [[Bonus rounds|bonus round]].
 
The following abilities self-apply Haste:
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===Regeneration===
[[File:Regen.png|50px|left]]
{{Status|Regeneration}} is a status effect that consumes 1 stack to restore 1 health{{Hitpoints|Health}} per 0.2 seconds. This status effect is exclusive to [[Vine Staff]].
 
{{Clear|both}}
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** If the player is not at full health, the maximum is 75 stacks.
* Receiving any base healing removes Regeneration stacks equivalent to the health restored.
* [[:Category:Characters/Phighters/Support|Support]] Phighters receive 25% less Regeneration stacks. This does not apply if it is self-applied.
 
The following abilities apply Regeneration:
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===Antiheal===
[[File:Antiheal.png|50px|left]]
{{Status|Antiheal}} is a status effect that blocks all healing on the recipient. This status effect is exclusive to [[Shuriken]]. and [[Bonus rounds]].
 
{{Clear|both}}
The following apply Antiheal:
* The Antiheal bonus round.
 
The following abilities apply Antiheal:
* [[Shuriken|Shuriken's]] {{Abilitylink|ShurikenSecondary}} and {{Abilitylink|ShurikenPhinisher}}
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===Poison===
[[File:Poison.png|50px|left]]
{{Status|Poison}} is a status effect that consumes 1 stack to deal 1 damage per 0.2 seconds. Poison will not apply or deal damage if the inflicted player has only 10 HP remaining. This status effect is exclusive to [[Subspace]].
 
{{Clear|both}}
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[[File:Slow.png|50px|left]]
{{Status|Slow}} is a status effect that reduces walkspeed by a percentage amount.
<br>Slow is capped at 50%. Recieving Haste will remove an equivalent percentage of Slow. These do not apply (if Slow is notat 100%), which renders the player unable to move.
 
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* [[Shuriken|Shuriken's]] {{Abilitylink|ShurikenPrimary}}, {{Abilitylink|ShurikenQ}}, and {{Abilitylink|ShurikenE}}
* [[Slingshot|Slingshot's]] {{Abilitylink|SlingshotPrimary}}, {{Abilitylink|SlingshotSecondary}}. and {{Abilitylink|SlingshotQ}}
* [[Subspace|Subspace's]] {{Abilitylink|SubspacePrimary}} and {{Abilitylink|SubspaceE}}
 
===Vulnerable===
[[File:Vulnerable.png|50px|left]]
{{Status|Vulnerable}} is a status effect that amplifies incoming damage dealt to the recipient by a percentage amount. Vulnerable is capped at 50 and lasts 8 seconds. Applying Vulnerable again refreshes the duration. This status effect is exclusive to [[Subspace]]. and [[Sword event#Darkheart-0|Darkheart's sword event]].
 
{{Clear|both}}
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* [[Shuriken|Shuriken's]] {{Abilitylink|ShurikenQ}} and {{Abilitylink|ShurikenE}}
* [[Skateboard|Skateboard's]] {{Abilitylink|SkateboardE}} and {{Abilitylink|SkateboardQ}}
* [[Slingshot|Slingshot's]] {{Abilitylink|SlingshotPassive}} and {{Abilitylink|SlingshotE}}
* [[Subspace|Subspace's]] {{Abilitylink|SubspaceE}}
* [[Sword|Sword's]] {{Abilitylink|SwordE}} and {{Abilitylink|SwordQ}}
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The following abilities apply Grounded:
* [[Katana|Katana's]] {{Abilitylink|KatanaQ}}
* [[Subspace|Subspace's]] {{Abilitylink|SubspaceSecondary}} and {{Abilitylink|SubspacePhinisher}}
 
====Root====
'''Root''' is a status effect that causes the player to become immobilized and unable to jump for its duration. The player is still able to use abilities and can still move via push force effects. Root has no icon, and instead displays as 100% {{Status|Bound}} and 100% {{Status|Slow}}.
 
The following abilities apply Root:
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Supported has the following interactions:
* Supported is applied when a Phighter is receiving healing or shield from 2 or more [[:Category:Characters/Phighters/Support|support]] Phighters.
** A Supported stack is applied when a Phighter recieves another support source within 5 seconds of the last source.
** Supported's duration is refreshed once another stack is applied.
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====Support penalty====
'''Support penalty''' is a permanent status effect that applies to all [[:Category:Characters/Phighters/Support|support]] Phighters excluding [[Subspace]].
 
Support penalty reduces any healing or shield from support Phighters to other support Phighters by 25%.
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* Stun is the first status effect to be added into the game.
 
[[Category:Game mechanicsinformation]]