3,471
edits
Cometshift (talk | contribs) m (fixed Q description) |
mNo edit summary |
||
Line 17:
==Abilities==
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 64 ⟶ 25:
|description = When getting eliminations, heal yourself.
|details = '''Healing:''' 25
|notes =
* Passive healing is still given on assist.
|demo = [[File:Demonstration SubspacePassive.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 77 ⟶ 38:
|description = Fire and place a mine. Landing a direct hit will create an explosion instead. Reloading will detonate all mines.
|details = Direct: 10 + 5 {{Status|Poison}} <br>Mine: 10 + 10 {{Status|Poison}}<br>'''Fire rate:''' 1 second<br>'''Mine arm time:''' 1.5 seconds<br>'''Mine visibility:''' 0.75 seconds<br>'''Mine explosion speed:''' 0.75 seconds<br>'''Mine detection and explosion radius:''' 9 studs<br>'''Max. mine duration:''' 30 seconds<br>'''Range:''' 100 studs<br>'''Ammo:''' 5<br>'''Reload time:''' 0.7 seconds<br>'''{{Status|Vulnerable}} inflicted:''' <br>Direct: 10%, 5% (to self)<br>Mine: 15%<br>'''{{Status|Slow}} penalty:''' 10% for 0.75 seconds<br>'''{{Status|Bound}} penalty:''' 20% for 0.75 seconds
|notes = {{ListFix}}
* The detection radius of the mines goes through walls.
* Subspace can still direct hit enemies at 0 ammo remaining.
* If untriggered for 30 seconds (or seven pulses), the tripmine will explode on its own.
|demo = [[File:Demonstration SubspaceM1.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 90 ⟶ 54:
|description = Fire a crystal that launches any enemies up when it lands. Recast to send any enemies hit towards the ground.
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Max. levitate duration:''' 2 seconds <br>'''Grounded duration:''' Levitate duration + 1 second (recast)<br>'''Range:''' 300 studs <br>'''{{Status|Slow}} inflicted:''' 25% for 3 seconds (recast only)<br>'''{{Status|Vulnerable}} inflicted:''' 10% (initial) + 10% (recast)<br>'''Cooldown:''' 8 seconds
|notes = {{ListFix}}
|notes = The player can damage themselves with Fallen Star, applying full damage, {{Status|Vulnerable}}, and levitation.<br>If the player's crosshair is on an enemy player or forcefield on activation, Fallen Star's AoE will target their current location.<br>The recast does not slam down Subspace.▼
* The player can damage themselves with Fallen Star, applying full damage, {{Status|Vulnerable}}, and levitation.
▲
* The recast does not slam down {{PAGENAME}}.
|demo = [[File:Demonstration SubspaceM2.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 103 ⟶ 69:
|description = Fire a crystal that creates a temporary poisoned area that applies slow and vulnerability.
|details = '''Damage:''' 10 (initial) + 5 + (8 * airtime duration) (recast) (max. 25)<br>'''Range:''' 15 studs<br>'''Max. hover duration:''' 0.65 seconds<br>'''Pull force:''' 15 (jump only)<br>'''Knockback force:''' 15 (recast only)<br>'''{{Status|Slow}} penalty:''' 100% (recast)<br>'''{{Status|Bound}} penalty:''' 100%<br>'''Cooldown:''' 7 seconds
|notes = {{ListFix}}
▲|notes = The player can damage themselves with Comet Carnage, applying full damage, {{Status|Vulnerable}}, {{Status|Slow}}, and {{Status|Poison}}.
* The player can damage themselves with Comet Carnage, applying full damage, {{Status|Vulnerable}}, {{Status|Slow}}, and {{Status|Poison}}.
|demo = [[File:Demonstration SubspaceQ.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 116 ⟶ 82:
|description = Turn into mist and become invisible to enemies, dashing to wherever you're moving. Running into enemies will damage them and apply poison.
|details = '''Damage:''' 5 + 10 {{Status|Poison}}<br>'''Duration:''' 1.5 seconds<br>'''Push force:''' 20<br>'''{{Status|Bounce}}:''' 25%<br>'''{{Status|Slow}} penalty:''' 100% (while casting)<br>'''{{Status|Bound}} penalty:''' 100% (while casting)<br>'''Cooldown:''' 14 seconds
|notes = {{ListFix}}
|demo = [[File:Demonstration SubspaceE.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Subspace}}
Line 129 ⟶ 95:
|description = Unleash a crystal to create a vacuum which pulls enemies in before exploding, applying poison and vulnerability.
|details = '''Damage:''' 19 (vacuum) + 10 (explosion)<br>'''Grounded duration:''' Remaining Noxious Void duration<br>'''Pull radius:''' 20 studs<br>'''Duration:''' 6.5 seconds<br>'''{{Status|Vulnerable}} inflicted:''' 1% per 0.2 seconds (vacuum), 15% (explosion)<br>'''Phinisher points:''' 125
|notes = {{ListFix}}
|notes = Phinisher points cannot be gained while Noxious Void is active.<br>If Subspace dies, Noxious Void explodes immediately and its effects are cancelled.▼
* Phinisher points cannot be gained while Noxious Void is active.
▲
|demo = [[File:Demonstration SubspaceUlt.webm]]
}}
|