Sword event: Difference between revisions
Content deleted Content added
mNo edit summary |
|||
(38 intermediate revisions by 14 users not shown) | |||
Line 1:
{{Stub}}A '''{{PAGENAME}}''', also often called a '''Sword round''' or '''special round''', is a gameplay mechanic that modifies a match when [[One Minute
==Overview==
Each map in the voting menu has a 5% chance for it to
When [[One Minute
During intermissions, players can spend 100 Robux to force the next round to be a {{PAGENAME}} (maximum 4 per player). The character which appears when a {{PAGENAME}} is forced is indicated by their respective weapon. In contrast to naturally spawned {{PAGENAME}}s - where all Sword characters are mutually exclusive of themselves - multiple of the same Sword character can be forced via this method.
The chance for {{PAGENAME}}s to happen, as well as how many events will spawn, are as follows:
{| class="phtable" style="width:90%;text-align:left;margin:auto;"
|-
! !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7
|-
| '''Standard''' || 95% || 1.89% || 2% || 0.88% || 0.21% || 0.027% || 0.0019% || 0.000057%
|-
| '''13x / 66.6x''' || 0% || 37.71% || 39.93% || 17.62% || 4.15% || 0.55% || 0.039%|| 0.0011%
|-
| '''Combined''' || 89.3% || 4.04% || 4.27% || 1.89% || 0.44% || 0.058% || 0.0041% || 0.00012%
|}
''Note: the "Combined" row takes into account the probability of a 13x or 66.6x triggering as well.''
=={{PAGENAME}} mechanics==
<tabber>
Darkheart=
When [[Darkheart]] appears, the screen will be tinted green and he will give all players a random
* 50%
* 100% {{Status|Bounce}} buff
* 50% {{Status|Slow}} debuff
* 100% {{Status|Vulnerable}} debuff
* Swap 2 players' positions
* Fling all player's in different directions
* Set all HP values to a random amount between 30 and 200
|-|
Dom=
When [[Dom]] appears, the screen will be tinted purple and he will periodically fire out a purple blast from the
|-|
Firebrand=
When [[Firebrand]] appears,
|-|
Ghostwalker=
When [[Ghostwalker]] appears, players are granted 2 extra lives, where they are resurrected after death, similar to [[Medkit|Medkit's Divine Resurrection]].
|-|
Icedagger=
When [[Icedagger]] appears, the screen will be tinted cyan and he will
|-|
Valk=
When [[Valk]] appears, the screen will be tinted yellow and he will periodically fire a yellow blast from the
|-|
Venomshank=
When [[Venomshank]] appears, the
* Each zombie has 100 HP.
* A zombie can die to [[Map Elements#Killbricks|killbricks]] or fall out of bounds if led by a player.
* Zombies can receive [[Status Effects]] as normal.
* Damage sources that generate [[Phinisher]] points can generate it from damaging a zombie.
</tabber>
==Dialogue==
Line 39 ⟶ 66:
Darkheart=
'''Basic'''
*
*
*
'''Multi round'''
* "Room for two more?"
* "We'll be joining too!"
'''Ingame teaser'''
<br>During the version of [[Playtest 4#26 December 2022|26 December 2022]], Darkheart follows his basic dialogue with another set of dialogue before disappearing.
*
*
|-|
Dom=
'''Basic'''
**
**
**
'''Multi round'''
* "I'll be here too."
* "Is assistance needed?"
* "Take this boost as well."
|-|
Firebrand=
'''Basic'''
**
**
**
'''Multi round'''
* "Allow me to assist you."
* "Let the fire assist you."
|-|
Ghostwalker=
'''Basic'''
** "Death will not reach you."
** "Let's break the rules of life."
** "Have you come up with a plan?"
'''Multi round'''
* "Death will accompany you as well."
* "Let's continue with the plan."
* "I'll be here."
'''Player revive'''
* "I've brought you back, don't do that again."
* "Welcome back, don't disappoint me again."
* "Rise, and approach things differently."
'''Lives'''
* "You only have two more chances."
* "I will only assist you once more."
* "This next time is the last time I will bring you back."
* "You're out of extra lives."
* "I will not help you any further."
* "What a disappointment."
|-|
Icedagger=
'''Basic'''
**
**
** "It's getting a bit chilly in here!"
'''Multi round'''
* "Can you handle some snow at the same time?"
* "I'm here on time for once!"
|-|
Valk=
'''Basic'''
**
**
'''Multi round'''
* "A collab? I don't mind!"
* "Let me help too!"
|-|
Venomshank=
'''Basic'''
**
**
**
'''Multi round'''
* "I will be assisting as well."
* "Think you can handle one more?"
'''Ingame teaser'''
<br>During the version of [[Playtest 4#26 December 2022|26 December 2022]], Venomshank follows his basic dialogue with another set of dialogue before disappearing.
*
* "False alarm, retreating back to the base."
</tabber>
== Trivia ==
* All current possible Sword characters are members of the SFOTH deities, with the exception of Valk and Dom.
** While they themselves are not SFOTH deities, they are descendants of Firebrand, and are thus 'Swords' by association.
* All SFOTH deities are planned to have {{PAGENAME}}s. So far, only [[Illumina]] and [[Windforce]] have yet to make an appearance.
* So far, only 0.1% of all PHIGHTING! players have ever witnessed a full {{PAGENAME}} round and obtained the associated badge and title.
==[[Version history]]==
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
'''[[Playtest 4/Additional Versions#26 December 2022|26 December 2022]]'''
* [[Darkheart]] and [[Venomshank]] has a random chance to appear at the centre of the map during [[One Minute
}}
[[Category:Game
|