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When [[One Minute Left]] begins, the weapon of a randomly selected character will appear at the center of the map with dialogue, and use their respective ability. These abilities can affect both teams and will continue to do so for the remainder of a match. The effects of a special round do not continue into [[Overtime]].
During intermissions, players can spend 100 Robux to force the next round to be a special round (max.
=={{PAGENAME}} mechanics==
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