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{{
{{Character
| name = {{PAGENAME}}
| image = BanhammerRender.png
| imagecaption = "Your verdict is... <br>Guilty!"
| class = Melee
| faction =
| health = 75
| shield = 150
| addedin = [[
| chatcolor = {{Color|{{ClassColor|Ban Hammer}}}}
}}
'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Melee|melee]] Phighter. He was released on 29 October 2023 with [[
==Overview==
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==Abilities==
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|ability = Oathbound
|icon = Placeholder.png
|type = Passive
|description = Take reduced knockback but have no natural shield regeneration. On eliminations, regain 25 shield and create an explosion that deals 20 damage.
|details = '''Damage:''' 20 (explosions)<br>'''{{Hitpoints|Shield}} gain:''' 25, lasts indefinitely<br>'''Max. {{Hitpoints|Shield}}:''' 250<br>'''Knockback reduction:''' ---<br>'''Pull force:''' 15 (Ban Hammer's explosion only)
|notes = {{ListFix}}
* Passive shield is still given on assist.
* Enemies killed or assisted in killing by Ban Hammer create a "soul" at their location which then explodes.
** A second explosion is created around Ban Hammer, this explosion has a pull force.
*** Enemies can only be damaged by one explosion. The explosion from Ban Hammer takes priority.
|demo = [[File:Demonstration BanHammerPassive.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|ability = Prosecution
|icon = Placeholder.png
|type = Primary
|description = Swing your hammer in a wide radius.
|details = '''Damage:''' 20<br>'''Range:''' 15 studs<br>'''Knockback force:''' ---<br>'''{{Status|Slow}} penalty:''' 10%<br>'''{{Status|Bound}} penalty:''' 100%
|demo = [[File:Demonstration BanHammerM1.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|icon = BanHammerM2.png
|type = Secondary
|description = Slam your hammer forward, dealing damage and gaining shield for each enemy hit. Enemies hit closer to the center are dealt more damage and give more shield.
|details = '''Damage:''' 20 (outer), 30 (inner)<br>'''{{Status|Stun}} duration:''' ---<br>'''{{Hitpoints|Shield}} gain:''' 10 (outer), 20 (inner)<br>'''Knockback immunity:''' 100%<br>'''{{Status|Slow}} penalty:''' 100%<br>'''{{Status|Bound}} penalty:''' 100%<br>'''Cooldown:''' 6 seconds
|notes = {{ListFix}}
* Plays a critical hit indicator when hitting enemies at its center.
* If casted mid-air. {{PAGENAME}} will only slam down once he touches the ground.
|demo = [[File:Demonstration BanHammerM2.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|ability = Deposition
|icon = BanHammerQ.png
|type = Q Ability
|description = Leap in a target direction, reactivate to slam to the ground.
|details = '''Damage:''' 15<br>'''Knockback force:''' ---<br>'''Casting time:''' 1.5 seconds second<br>'''{{Status|Slow}} penalty
|notes = {{ListFix}}
* Cooldown starts upon recasting, canceling, or landing on the ground.
* Other abilities can be used during the leap to cancel Deposition.
|demo = [[File:Demonstration BanHammerQ.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|ability = Litigation
|icon = BanHammerE.png
|type = E Ability
|description = Begin to spin and hold E to continue spinning, release E to end Litigation early. For every enemy hit, gain shield and spin an extra time for a maximum of
|details = '''Damage:''' 6 * no. of spins + 15 (final hit)<br>'''{{Hitpoints|Shield}} gain:''' 4 * no. of spins +
|notes = {{ListFix}}
* {{PAGENAME}} must perform 1 spin minimum before being able to cancel Litigation manually.
* After hitting at least one enemy with a spin, if {{PAGENAME}} is unable to hit an enemy for the next 5 spins, Litigation will be cancelled.
* If {{PAGENAME}} is stunned, wireframed or grounded, Litigation's effects end immediately.
* The knockback immunity does not apply against [[Subspace|Subspace's]] {{Abilitylink|SubspacePhinisher}}.
*
|demo = [[File:Demonstration BanHammerE.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Ban Hammer}}
|tabclass = BanHammer
|ability = Judgement
|icon = BanHammerUlt.png
|type = Phinisher
|description = Catch any enemies in an area in front of you. If their health and shield combined is less than 50% of their maximum health and shield, execute them and recharge your Phinisher up to 5 times.
|details = '''Damage:''' 15 (grab) + 25 (swing)<br>'''Execute threshold:''' <50% of max hitpoints<br>'''Execute damage:''' 999<br>'''Max. uses:''' 5<br>'''Hitbox size:''' 20x20x20<br>'''Phinisher points:''' 150
|notes = {{ListFix}}
* Dying while holding an additional use, or failing to meet the execute threshold on all grabbed enemies will reset Judgement's Phinisher charge.
* If an enemy is grabbed but dies before they are executed, another use is still granted.
* The grab and swing of Judgement uses a line of sight check. If
|demo = [[File:Demonstration BanHammerUlt.webm]]
}}
==Strategy==
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==[[Badges|Badge]]==
<table class="
<tr>
<th>Name</th>
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* {{PAGENAME}} was the first Phighter to be confirmed unaffiliated with any faction.
** {{PAGENAME}} was originally planned to be a Blackrock Phighter. The developers later changed his alignment to be neutral.
*
* During [[PHIGHTING! 4|April Fools' 2024]], {{PAGENAME}} was renamed to scott pilgrim, and remodeled to reference Scott Pilgrim from the [https://en.wikipedia.org/wiki/Scott_Pilgrim Scott Pilgrim graphic novels].
'''Development:'''
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{{NavboxCharacters}}
[[Category:Characters]] [[Category:Characters/Phighters]] [[Category:Characters/Phighters/Melee]]
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