GUTTERBALL BLITZ: Difference between revisions

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| external_links = <p>[https://soundcloud.com/7gb0/gutterball-blitz SoundCloud]</p>
| audio_file = <p>[[:File:GUTTERBALL BLITZ.mp3|Audio file]]<br>[[File:GUTTERBALL BLITZ.mp3]]</p>
| audio_file = <p>[[:File:GUTTERBALL BLITZ.mp3|Audio file]]<br>[[File:GUTTERBALL BLITZ.mp3]]</p>
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Latest revision as of 21:21, 30 June 2024

"GUTTERBALL BLITZ" is a track composed by yeletez. In-game, the track is unimplemented.

Description

Videos

Trivia

  • This track was unintentional at first and was a result of modifying "TEN-PIN TOSS-UP". [1]
  • The "PANDEMONIUM CODA" motif used was at first an edit of the original part from "TEN-PIN TOSS-UP", it was too intense for the track and was replaced with the motif as the melody line basis. [2]
  • The Wii series announcer's vocals are sampled for the final part of the track. [3]
  • The Nintendo Wii startup sound was originally used in "TEN-PIN TOSS-UP" but was cut in the final release, which led it to being used in this track instead. [4]
  • This is yeletez's first track in which he used SliceX, an FL Studio plugin, to chop up and modify an amen break sample. [5]
  • The track started development in February 2024. [6]

References

  1. @yeletez on Discord ( Link | Image ) - "this song was made completely on accident! one day i was incredibly bored and decided to start making messing with ten pin tossup. I sent a demo into leonjd's discord and members there heavily encouraged for me to finish it."
  2. @yeletez on Discord ( Link | Image ) - "at first that pandemonium coda motif was just the original ten pin tossup part edited, but it was way too intense, and I thought it would fit better to use pandemonium coda's motif as the melody line basis. 0:30s onwards was just me wilding lol"
  3. @yeletez on Discord ( Link | Image ) - "yes, that is the wii announcer vocally chopped and sampled for the final part of the song, I wanted to mess about a little, and it ended up sounding pretty cool."
  4. @yeletez on Discord ( Link | Image ) - "in the original render of ten pin tossup, leon included the nintendo wii startup sound at the end of the song but it was cut due to the devs not liking it. that's why I used the opportunity to do it for this song instead (and there was no issue lol)"
  5. @yeletez on Discord ( Link | Image ) - "this is my first song in which I properly chopped an amen break sample and made it go all crazy n shit using slicex (fl plugin)"
  6. @yeletez on Discord ( Link | Image ) - "this song has been in development since February"

Soundtrack
Map Themes
Main themes
"ALLEGRO ESPRESSO" • "ARTIFACTUAL RECOLLECTION" • "BEARINGS BROKEN" • "DODGEBRAWL" • "DUELING WINDS" • "GRAIN OF PAIN" • "HOSTEL TAKEOVER" • "IRON HORSE" • "LAUNDROMADNESS" • "OOF-Y GROOVES" • "PHOTON PHASER" • "RUSH HOUR" • "SHOPPING!" • "SIX FEET UNDER" • "SKYLINE" • "SOPRO ATOMICO" • "STYLISH STICKUP" • "TEN-PIN TOSS-UP" • "THE ULTIMATE STRATEGY" • "TIX BLASTERZ" • "TURBULENCE"
"BELOVED MEMORIES" • "CAPPUCCINO CRESCENDO" • "GUTTERBALL BLITZ" • "IRA DA BALEIA" • "LIGHTS OUT" • "RISE FROM THE GRAVE" • "SOLAR ECLIPSE" • "THE FINAL VERDICT"
Other Themes
Generic music
"DEVIL'S PANDEMONIUM" • "FEEL THE BURN" • "HIGH TIME PHIGHT!" • "OVERTIME?!" • "PANDEMONIUM CODA" • "PHIGHT!" • "SENSORY OVERLOAD" • "STRIKE OF LUCK" • "THE FLIPSIDE"
Location themes
"READ BY THE BOOK" • "RETIREMENT FUNDS" • "SEE YOU ON" • "TAKE YOUR TIME" • "TITLE WAVE" • "TTYL"
Character themes
"THE MOST WANTED"
Miscellaneous
PHIGHTING! 4 (April Fools 2024)Non-original tracks
Albums
PHIGHTING! VOLUME 1PHIGHTING! VOLUME 2PHIGHTING! VOLUME 3PHIGHTING! VOLUME 4
Composers
BromiusCRABLOOSHICyberVortexJorianneFMKey After KeyLeonJDnicopattypriothegrams31Xtrielyeletez